There is that romanticized idea of what a bookstore can be, what a library can be, what a shop can be. And to me, they are that. These are places that open doors into other worlds if only you're open to them.

I loved 'Pan's Labyrinth.' It transported me into another world. I like fantasy worlds; I love 'Lord of the Rings' as well, for that reason, because you really get to get out of reality and go somewhere else.

I started reading and fell in love with the worlds and characters Lev Grossman created. I'm taken with his exploration of an idealized childhood fantasy through the lens of adulthood, or coming into adulthood.

Tailoring was considered to be a world that was very traditional, and basically going out of fashion. Fashion designers did not have a real link with tailoring or tradition, so I fused the two worlds together.

We must believe then, that as from hence we see Saturn and Jupiter; if we were in either of the Two, we should discover a great many Worlds which we perceive not; and that the Universe extends so in infinitum.

'90s fashion is awesome. Best of both worlds - you had power pop, like the Spice Girls and Shampoo. But then you had Nirvana and Hole. And you also had '90s dance music like N-Trance, who kind of blended both.

Growing up, I've always felt I was from two different worlds. I was born in the U.S., but my parents were born in Vietnam, and they raised my sisters and I with the parenting methods of the Vietnamese culture.

'Go Back Home' encompasses not only actual geographic location but also, for me, back home in the worlds of music and theatre, and back home in terms of making albums again. There are lots of meanings to that.

Jim Crace's novels have one thing in common, which is that each is set in an entirely original world. None of these worlds is of a specific time or place, but they seem to have some connection to our own lives.

His imagination conceived and bore - worlds; but nothing in these worlds became alive until he discovered its true and living name. The name was the breath of life; and, sooner or later, he invariably found it.

I love being in a small club where everybody has a good seat, and we don't look like ants. And you can feel the audience, which makes it kind of magical, and I miss that. I guess I have the best of both worlds.

I don't really understand why so many fantasy writers choose to focus on worlds that just seem strangely denuded. But to them, I guess it doesn't seem strange. And I guess that's their privilege. It isn't mine.

The fundamental belief of CoreCause is to focus on a preventative rather than recovery stand point. Most of the worlds crises are the effects of a 'core cause' that if addressed would solve the problem entirely.

Seeing 'Pretty Little Liars' fans adapt and create their own stories is both exciting and flattering, and I think what Amazon Publishing is offering through Kindle Worlds is a great way to reward their ingenuity.

The stars shall fade away, the sun himself Grow dim with age, and nature sink in years, But thou shalt flourish in immortal youth, Unhurt amidst the wars of elements, The wrecks of matter, and the crush of worlds.

I'm from outside most of these worlds I'm focusing on, and I feel there's an ethical approach to making these kinds of films. My biggest fear is that if you paint your characters in, you could be doing them wrong.

Just speaking for myself, I think the return of people to the Moon has a lot to offer for understanding the formation and evolution of terrestrial worlds; so would the exploration of near-Earth asteroids by people.

I have spent my years since Princeton, while at law school and in my various professional jobs, not feeling completely a part of the worlds I inhabit. I am always looking over my shoulder wondering if I measure up.

'Garage Magazine' has a strong track record of promoting diversity and racial and gender equality in the worlds of art and fashion and will continue in our mission to stir positive debate on these and other issues.

I think anytime you're writing to the middle grades, you're writing to young readers who are trapped in a number of ways between two worlds: between childhood and adulthood, between their friends and their parents.

I really enjoyed multicamera comedy. You film in front of a live audience, and it's kind of the best of both worlds. It's like doing a one-act play every week, but if you screw your lines up, you get to do it over.

A lot of times you have very ego-driven actors and actresses that stay in their little world, and when you have a scene together, your worlds meet for a moment. But I don't think that makes for a very good cohesion.

We've pitched and even begun development on a number of fantasy worlds that have never seen the light of day. All of those worlds... It's soul-crushing to see them sputter out, one by one. Lost. Like tears. In rain.

I was teaching history and coaching both tennis and track along with football. I felt like I had the best of both worlds. I was pretty comfortable. I thought I would be doing what I was doing for the rest of my life.

We're not just polluting a river and killing a couple of top predator animals; we're eradicating the krill, the necessary algae. We're dismantling the insect and amphibian worlds. We're going for the building blocks.

We actually believe Windows 8 is the new era for the PC plus. We believe with a single push of a button you can move seamlessly in and out of both worlds. We believe you can have touch, a pen, a mouse, and a keyboard.

Each successive period of progress is a period more humane and spiritual. The only logical conclusion is that all is Mind and its manifestation, from the rolling of worlds, in the most subtle ether, to a potato-patch.

I don't use film cameras. I don't do visual effects the same way. We don't use miniature models; it's all CG now, creating worlds in CG. It's a completely different toolset. But the rules of storytelling are the same.

If you publish a scientific paper it is very hard to start a nationwide debate about something. If you do this in a movie, you can start a debate. We like to create a bridge between those two worlds - film and science.

People desire to separate their worlds into polarities of dark and light, ugly and beautiful, good and evil, right and wrong, inside and outside. Polarities serve us in our learning and growth, but as souls we are all.

I suppose the desire to go to town helped make me ambitious, and the allure of the worlds that came in over the radio also helped. But the rewards of growing up on a farm were far greater in many ways than life in town.

Blending consensus historical events and personages with imaginary occult forces is a strong recipe for counterfactual storytelling goodness that combines the best of two worlds: resonant history with wild-eyed fantasy.

Our society's youth will grow up knowing that tomorrow can be better, that there are alternatives for the future, that there are living, breathing humans of all colors and creeds out there in the sky building new worlds.

Most of my good friends are my friends from high school or childhood, and they're not actors - they have 9-to-5 jobs. But I've obviously, over time, developed friendships with actors. It's two completely different worlds.

In the end, all worlds, whether they're set in the future or in New Jersey of today, are fictions. Sure, you don't got to do too much work to build a mundane world, but don't get it twisted: you still got to do some work.

I write fiction that reflects Islamic logic: fictional worlds where cause and effect are governed by Muslim rationale. However, my characters do not necessarily behave as 'good' Muslims; they are not ideals or role models.

My videogame mind died after they stopped making wonderful escape worlds - every game just turned into me training to be in the army. But I used to love the Oddworld and 'Abe's Exoddus' and 'Abe's Oddysee' for Playstation.

Writers of all things speculative have played in alternate and parallel worlds for a long time - everyone from Stephen King to Philip Pullman to Tanith Lee - and it's an obsession that likely isn't going away any time soon.

So many of the fantasy stories I encountered growing up were set in worlds that were largely modelled on medieval Europe in one way or another. Lots of white folks in feudal societies, castles and kings, that kind of thing.

I've got the best of all worlds. It's every actor's dream to wake up in New York City and go to an acting job rather than to a restaurant to wash dirty dishes. And I live so close to the studios that I ride my bike to work.

When I would go to the barrio, people saw me as a rich person, but when I'm around rich people, they see me as someone from the ghetto. It's all perceptions. I like moving between worlds. I feel equally comfortable in both.

I just always knew that I lived in two worlds. There was the world of my house and community, but to make my way in that white world I had to modify the way I spoke and acted. I had to sometimes not make direct eye contact.

My art has always been in response to visions. Rather than confine my subject to representations of the outer worlds, I include portrayals of the multi-dimensional imaginal realms that pull us toward consciousness evolution.

Well I actually do have a country house in Connecticut with a population of 3,000. Like, how small is that? I spend a lot of time there - I write up there. So I kind of have the best of both worlds and I love going up there.

The bottom line is, like, one in five stars has at least one planet where life might spring up. That's a fantastically large percentage. That means in our galaxy, there's on the order of tens of billions of Earth-like worlds.

God is absolutely holy and wise. His nature, attributes, and power are all holy. He is omnipresent, incorporeal, unborn, immense, omniscient, omnipotent, merciful and just. He is the maker, protector, and destroyer of worlds.

I'm committed to sign in everything I communicate, but I also speak. I still believe that I reach more people when I do that. I bridge two different cultures and two different worlds, and I think that bridge still needs work.

Eventually, there will come a day where I'm not making games at Bethesda. Hopefully that's a long time away. But I want to make sure that who we are, what the worlds are, what the company is, that's sustainable far beyond me.

I think it's fun to play with worlds that you can add a lot of your own imagination to. With 'True Blood,' you're not limited by anything, there are just leaps and bounds of the imagination you can take with these characters.

I'm not saying that experiencing loss is why I can cope with darker worlds - I'm not saying that for a second - but I think it opens up a side of you in terms of work that wouldn't be as accessible had that stuff not happened.

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