Quotes of All Topics . Occasions . Authors
Books are up against TV and movies and video games and a multimedia society that is so busy that people don't have contemplative time any more. I worry deeply about this. In fact, I worry about everything all the time. I used to be a punk. All I wanted to do was tear everything down, and that was so much easier.
As others have recently suggested, the term 'gamer' is no longer useful as an identity because games are for everyone. These days, even my mom spends an inordinate amount of time gaming on her iPad. So I'll take a cue from my younger self and say I don't care about being a 'gamer,' but I sure do love video games.
I have the best of both worlds. I have all the accolades that come with something like that video, but I don't have people stopping me on the street and being like, "Oh, my God, dance for me." I have probably only been recognized three or four times flat out - someone saying, "Are you the Evolution of Dance guy?"
My father was an electrical contractor, while I used to deliver video cassettes on a cycle to people in Juhu and Bandra, including celebrities like Mithun Chakraborty. Mithunda remembers me and is very proud of me. He can't believe that the guy who used to come to his house in short pants has become so successful.
The song that's mostly changing my career or made the biggest impact on my career would be 'Catch Me Outside.' Mainly because it hit YouTube, and that was, like, my first-ever video, so people never really seen what I looked like or knew exactly what I was about, so that was, like, the first taste of what they got.
A journalist in Toronto named Shannon Boodram saw my Facebook page and told me I was 'strikingly beautiful.' She shot a YouTube video of me, and it made a hit, grabbing thousands of views. She said the camera loved me and that I should be a model. I had never thought about modeling - it just hadn't seemed possible.
The first time I played a killer, in the 1997 film 'Mojo,' I went to my local video shop and got out a video of real executions and a history of the Third Reich. The guy in the shop was giving me a look. I thought this would help, but I don't think it made any difference, and I don't want to see any more executions.
The most nervous I've ever been was on a 250 pound music video which is the first thing I ever did. And I stepped on there with a directing partner, so I could blame him when everything went tits up. But since then my nerves have incrementally decreased so I'm not plagued by the same sense of nerves as I used to be.
So what 'Twilight' does is show how women/girls can drive box office and they can support a tent pole movie. They're an extremely passionate fan base. This coincided with the 13 year old boys starting to stay home and play video games and work on their home media stuff. They're no longer going to theaters in droves.
Netflix, Amazon, iTunes - whatever platforms emerge - we are looking at as having the same potential that home video had for the movie business. Which means there are entirely new opportunities to monetize our capital investment in content and do so in ways that work for distributors, for consumers and for creators.
I didn't know the comic at all, which is really funny because I grew up here and I had friends who worked at all of the places. Like The Beguiling, which is a store here, and Suspect Video and one of my friends actually worked at Suspect and The Beguiling. So it's kind of crazy that I'd never known the books before.
If I play a video game, I have to get through the whole thing. Like, when the new 'Resident Evil' comes out, I have to sit and do the whole thing. It will consume my life. I'm at a point where I don't have much time to play around anymore, so I don't really get started on the games if I won't be able to finish them.
When I create a song, I immediately think about what I'm going to wear when I perform that song. I think about the music video treatment and about how I'm going to look on stage when I perform the record. The connection is so obvious that it's a single package. An outfit, to me, is almost a tool to express the music.
From building robots and video games to coding apps that solve a problem in your community, or 3D printing in fashion tech, it is important that we explore different ways to engage girls in STEAM and also ensure that there are many, and different, women role models that will inspire our girls to pursue STEAM careers.
We counsel you, young men, not to pollute your minds with such degrading matter, for the mind through which this filth passes is never the same afterwards. Don't see R-rated movies or vulgar videos or participate in any entertainment that is immoral, suggestive, or pornographic. Don't listen to music that is degrading
The stereoscopic panoramic videos that we're showing on Samsung VR are getting a lot of positive traction. It's exciting when you see creative types - whether from the music, film, or video industries - look at this stuff. The gears are turning in their head almost immediately about how they can use it as a new medium.
For many years in my laboratory and other laboratories around the world, we've been studying fly behaviors in little flight simulators. You can tether a fly to a little stick. You can measure the aerodynamic forces it's creating. You can let the fly play a little video game by letting it fly around in a visual display.
My first encounter with video games was pretty conventional. I was travelling with my parents - we used to take long cross country trips in the United States every summer - and we went into a restaurant where there happened to be a Pong machine, and I was... a lot of quarters went into that Pong machine, let's just say.
At one point, I got to work as an assistant for Martin Scorsese: He wanted to know about all the films coming out, so I would make clippings and put it all in a big scrapbook for him. I was also in charge of his video library - it was like a little video store, and his friends and colleagues would come and borrow films.
I was going to make movies. I was the one in the family who was always rolling the video camera, making movies of my brothers around town, and then screening them for my parents. I still would love to make movies someday... that's something that really means a lot to me, and I know I'll have the chance to do it one day.
Whenever we can, we try to talk to students. If I can, I'll invite kids from a school to a sound check and take questions from them. I want to show them it's cool to play the trombone. Kids are influenced by what's accessible to them. It's hard for kids to be introduced to music other than what they see on TV and video.
Maybe it's old-fashioned, but I've always preferred to see players with my own eyes than on a video or going on somebody else's recommendation. If that means getting up early and taking a flight, then so be it. Our success at Everton came from having a great recruitment team who I made sure were out watching the players.
Motion capture is exactly what it says: it's physical moves, whereas performance capture is the entire performance - including your facial performance. If you're doing, say, martial arts for a video game, that is motion capture. This is basically another way of recording an actor's performance: audio, facial and physical.
How do you know Hollywood is getting serious about video games? They want to make one of their own. In 'Defiance,' the remaining humans on Earth, as well as alien species looking for a new home, find themselves settling for peace after a massive war desecrated the world and destroyed most of the alien ships along with it.
I actually regard Facebook as a huge bore, but I cannot refrain from participating in it. I guess I crave the feeling of hope it gives me to think that today will be different from yesterday, that I will find an interesting comment or poke or video, and on the extremely rare occasion when that happens, I am just thrilled.
I just keep fighting, and keep winning, and my engagement keeps going higher. I don't have to be that much on it, like other influencers. They have to be constantly on their TikTok game. I'll hop on TikTok, shoot a video once in a while, and I'll get 3 million views and gain 500,000 followers and I'm out for like 2 weeks.
I used to do my best thinking while staring out airplane windows. The seat-back video system put a stop to that. Now I sit and watch old' Friends' and 'Everybody Loves Raymond' episodes. Walking is good, but here again, technology has interfered. I like to listen to iTunes while I walk home. I guess I don't think anymore.
Broadband connections allow us to access more robust types of content, services, and applications - video chat versus email, or live streaming versus chat, for example. Yet if we look beyond our own personal use, we can see that broadband Internet access is not merely a convenience: it is a powerful force for social change.
When the Internet came along, at first it was just a medium for moving text around - books first, then pictures, finally video. Each time the bandwidth expanded, so did the capabilities of the medium, and each time it happened, the Internet cannibalized preexisting formats. And each time, those formats had to adapt. Or die.
Every day, I make sure I do something active, whether I only have time to do a 20-minute walk or pull up a 15-minute barre video to going in the gym for two hours. But I am one of those people, I truly believe to always change up your workouts, because I can get bored very easy, which will then turn me off from working out.
The audience wants something that entertains them, and whether that entertainment is in the form of a physical match or in the form of a skit or video or promo, it's our job to deliver it to them, to the point where the audience becomes the biggest champion of our brand. And if we can't match that, then we're falling short.
I think it is important to recall the context of those challenging times immediately following 9/11. For me, I had just returned to Washington from an overseas posting and I reported for duty on the morning of 9/11. I knew in my gut when I saw the video of the first plane hitting the tower in Manhattan that it was bin Laden.
Major power and telephone grids have long been controlled by computer networks, but now similar systems are embedded in such mundane objects as electric meters, alarm clocks, home refrigerators and thermostats, video cameras, bathroom scales, and Christmas-tree lights - all of which are, or soon will be, accessible remotely.
I like doing stuff like, for instance, in the 'Leave the Night On' video, I had on a plain white T-shirt. I just wanted to do something to it to make it a little different, so I just cut a big strip out of the side, from the shirttail up to my armpit, and cut a big red strip out of another T-shirt and just sewed it in there.
I'd much rather see a world where, when you make some quirky comment on a blog or news story or you upload a video clip, instead of just a moment of fame for your pseudonym, you'll get 50 bucks. The first time that happens, you'll realise that you're a full-class citizen. You have the potential to make money from the system.
A lot of artists feel it's not worth it to sign with a major label, because if you don't have a giganto hit, then you're not going to get a video made. You're not going to probably get much tour support. You're not going to get promotion. You're certainly not going to get a publicist who's going to pay much attention to you.
Any time skating was featured in a video game, I ate it up. So around 1997-98, I was shopping this video game idea. I was weighing my options when I went to Activision, but when I saw what they were working on, I said, 'This is exactly what I'd love to be involved with,' and following that gut reaction was hugely successful.
I went to squat with a bunch of friends - creative, intelligent, political people. We got involved in a community project funded by the Arts Council and we made this video. I sang a poem and somebody, I think it was Richard Coles, who was later my partner in the Communards, said I had a very strange sound and I should use it.
One of the things that's attractive about cyberspace is that it can be construed as no threat. If you see it through the video game keyhole, the amusement keyhole, the entertainment keyhole, it is no threat. If you see it through the LSD keyhole, the consciousness-expanding keyhole, it's like electronic drugs: it is a threat.
Animals see a video of the world. If an animal were only to see still images, how would its vision develop? Neuroscientists have run experiments in cats in a dark environment with a strobe so it can only see still images - and those cats' visual systems actually underdevelop. So motion is important, but what is the algorithm?
I think it's absolutely possible for any woman to use the moves I do with Lady Gaga. Just put on her 'Born This Way' video or turn on one of her songs, spend 20 minutes and get a routine down just by watching our choreography. You'll start to see a difference in your abs, legs and butt. Anyone can get great results from this.
It was, like, two mobile games I released. They did pretty well, and after I made those two games, I was like, 'Man, I want to make another game, but I want to make this game for PlayStation and Xbox and PC.' I was like, 'You know what? Forget making the video game for Xbox, PlayStation and PC. How about I make my own console?'
I directed my first music video for Sara Bareilles. I like writing and directing. I co-wrote '21 Jump Street' and I'm in that. To me, they all inform the other one. I think writing makes you a better actor, acting makes you a better writer, directing makes you better at both. To me, I'm just trying to learn as much as possible.
Sometimes when a video goes viral, it gets a ton of views very quickly: they'll get a couple of million within a few hours. All of my baking videos, even the more higher viewed ones, are like a slow burn. Right away they usually get 200,000 to 400,000 views, and then as they sit there for a few months, then they really explode.
The fundamental aspect of video is not the image, even though you can stand in amazement at what can be done electronically, how images can be manipulated and the really extraordinary creative possibilities. For me the essential basis of video is the movement - something that exists at the moment and changes in the next moment.
The education process is moving beyond the traditional classroom/lecture setting. More and more teachers are seeking tools and techniques to engage their classes and enrich their lessons. Video calling is one of these tools, as it removes barriers to communication and lets students move beyond the boundaries of their classrooms.
Video is growing very quickly on Facebook. A lot of people compare that to YouTube. I think that kind of makes sense. YouTube isn't the only video service, but I think it's the biggest, and it probably makes more sense to compare Facebook video to YouTube rather than Netflix because that's a completely different kind of content.
For us, it's about having the game react to the player as much as possible. There's ways you can do that with technology, graphics, AI - we're doing some VR stuff right now - and so it's what we think is great about not just our games, but what's great about video games - how are they better than any other form of entertainment?
I think, hands down, the number one person I would love to have in a video is Beyonce. I think the perfect video for me - I could die happy and I could never make a YouTube video again - would be to do a video called 'Bey-Oz-ce' and mix 'The Wizard of Oz' and Beyonce together because those are my two favorite things in the world.
I really don't want to be associated with the low-brow Black Metal genre. If you want to know what I mean when I say that, just have a look at an Immortal video on YouTube or something. It's so dumb I don't know what to say, really, and it's so ridiculous, we can barely tell the difference between the real stuff and the parodies.