Quotes of All Topics . Occasions . Authors
As I look forward in things like the Internet of Things, I am sure we will talk about video. There is a lot of disruption going on and a lot of new products being brought to market, products like Go90.
I didn't have any social skills at all, but my mom noticed I was way more vocal when I had a Nintendo controller in my hand. So she'd set up play dates with other kids to come over and play video games.
When I think of a video game, I think about how I'd love to have Buddy Rogers vs. Ric Flair, something like that, where you can wrestle these Legends against each other from different periods and stuff.
The video forum for me has been a source of great consternation because once you start projecting a look to a song, it robs the listener of their ability to adopt that song and make the lyric their own.
I have trouble with long-term things. I tend to get obsessed with stuff and then move on. Roles, songs, video games. That's why I was afraid of marriage. Because it was like a lifelong game of 'Madden.'
It was a JOB; the video show was a JOB; you don't tell the Aristocrats joke at 8 o'clock at night on network tv, it would be funny though. But those guys know I like dirty stuff, I like clean stuff too.
With social media, I can say to the people, 'Here's me live on video for an hour. The full thing, raw and uncut.' So it bring the message directly to the people. It bypasses intermediaries in the media.
If humans weren't here and we didn't care about anything that lives here, if this were a video game, I'd push the button and see what happens, because it'd be really exciting; but it's not a video game.
Sure, I like to win when I play basketball or board games or video games, but my day isn't ruined if I lose. I'm always up for a rematch. In all seriousness, that's something that's nice about maturing.
I feel like once the song is done, you put it out there and if people want to do bizarre remixes, if people want to make strange videos, great. You know, like chaos theory applied to the music business.
I have liked games for a very long time but when I saw 'Gradius' at the arcade as a junior high student, I became certain that in the future all forms of entertainment will be taken over by video games.
Some people think literature is high culture and that it should only have a small readership. I don't think so... I have to compete with popular culture, including TV, magazines, movies and video games.
We used to flock to watch gladiators, public torture and executions. In more recent times, our appetite for mortal violence has been sublimated in sports, photorealistic video games, film and literature.
We can place a product, virtually any size, in almost any location. It really depends on what the program and the video in each individual episode provides in terms of a logical or contextual background.
I grew up on the Bones Brigade as well. The very first skateboard video I saw was the Bones Brigade Video Show and I'd always valued the Bones Brigade and Powell Peralta as the ultimate in skateboarding.
I cut a rap song once. It was a few years ago for my old show 'Buck Commander,' and it was a song called 'You're Short.' It was about my camera guy. We shot the video in Las Vegas, 'Ocean's Eleven' style!
I'm doing a music video for a group called 'Die Antwoord.' That's fun, but yeah, I'm trying to get a live-action film off the ground, and that could take anywhere from a few months to the rest of my life.
I think that building any product that has a lot of user loyalty is a bit like making a sequel to a great movie or video game - people generally want 'more of the same thing, except better and different.'
I find a lot of inspiration through visuals. When I was 12, I saw Aurora's 'Runaway' music video. Something inside me clicked, like, 'That is what I want to do, no matter whether it goes anywhere or not.'
I came of age at the end of the 1960s, just when video was also coming into the world. Companies such as Sony and Panasonic were starting to market it and we artists immediately knew how it could be used.
When I was 15, 16, 17 years old, I spent five hours a day juggling, and I probably spent six hours a day seriously listening to music. And if I were 16 now, I would put that time into playing video games.
The advent of the digital age and the immediacy and convenience of digital video and photography allows people to become an integral part of the feedback loop which actively shapes the content we are fed.
I did, like, a couple of sexier videos, because all of a sudden I went, 'Wow, I have a body. I have this side of me that I haven't shown yet.' And I started kind of playing around with that side of things.
When I did 'Happy Birthday,' I wrote the treatment for the video before I wrote the record. And once I wrote the video, I had a clear understanding of what I wanted; I created the soundtrack to that video.
Have you ever played a video game that didn't have escalating levels of difficulty? Well, life can feel like play, too, when we purposefully engage in activities that demand we test and develop our skills.
Building outrageous expectations about the next big thing - be it a personal video chatting service or venue-based photo sharing app - can create all sorts of complications when things don't go as planned.
Baking has always been one of my many hobbies. After I uploaded my first baking tutorial video, I got a really positive response from the online community, and they started to demand more videos like that.
All reading should be pleasurable! I don't like people who keep reeling out the 'books are so important' line. First and foremost, reading is about entertainment, the same as movies, video games and music.
There are so many bad songs that have incredible videos. It's pretty amazing, actually. The power of putting images to music is hypnotizing. It's a real power. That's a realm that I've failed at completely.
I think the more web video there is, the more press you'll get, as well as all the people who want to tell stories that haven't been told before but can't do that on TV because different stories are a risk.
Those people who shun us just because of the label we're on, or the fact that we've got a video out there that's getting us somewhere, are only limiting themselves, because they aren't keeping an open mind.
When the first video was uploaded to YouTube, that's when we realized that people outside of Japan were interested. That's where we see Babymetal spreading, with people trying to mimic music or dance moves.
If painters could be compared to filmmakers, Bosch is the Hype Williams of renaissance painters. With Bosch, there's always a narrative that is very nonlinear - and that's the essence of a good music video.
You get to actually see the music video on the TV in the pilot and we have the soundtrack playing at this big party. I thought that was sort of a cool moment, to actually have the A-Ha video is pretty cool.
The music video, Lil Nas X, he asked me to be in the 'Panini' music video. It was crazy. I was just listening to the song and I was like, okay, this is going to be my first music video but it was really fun.
In terms of everything, I'm happy and stand behind my video. If you can't tell we had a lot of fun doing it and you want to nitpick - I don't know. That's why you exist on the internet and not anywhere else.
The one thing that struck me right off the bat was what Donald Trump said about Benghazi.There is this view out there that [Hillary Clinton] lied about what caused the attack, that she said it was the video.
The film camera's ability to physically move through space, not zoom through space - every time we have a video camera the movement is through zoom; every time we have a film camera it is a physical movement.
All things take time. A lot of my films still run on cable and are in video stores, and there's a whole generation that doesn't know who I am. So, it's a dichotomy. In some people's minds I may never grow up.
MySpace is so much more about culture and about creativity and expression. So in other words, you go on MySpace and you can find music, and you can find video, and things about politics, and things like that.
Hacking was the only entertainment that would occupy my mind - like a huge video game, but with real consequences. I could have evaded the FBI a lot longer if I had been able to control my passion for hacking.
If I need to cheer myself up, I will put on some fabulous '40s musical on video. But I'm very lucky; I seldom get depressed. Without question, I'm a 'glass half full' person. In fact, it's three-quarters full!
You see a lot of these movies that are really just 90-minute video games. The effects are incredible. I get it: There's an art to that, terrific. I'm not interested in it, but there's an art to that I suppose.
There's only one music video that had an emotional impact on me, and that's 'Hurt' by Johnny Cash. That's exceptional. There is no music video I can think of apart from that one that really reaches you inside.
So if you want to have a great video game-based movie you have to keep the mood of the game, use the normal character setup - but you have to flesh out the story and provide more background for the characters.
It's been the video game ever since I got out of coaching. Even when I was an announcer, fewer and fewer people remembered me as 'Coach,' and as the years went on, people just started knowing me from the game.
Hexapodia as the key insight...I haven't had a chance to see the famous video from Straumli Realm, except as an evocation. (My only gateway onto the Net is very expensive.) Is it true that humans have six legs?
We are at a point in the video game industry that the industry is hollowed out. It is out of touch with the zeitgeist, creating sequels and formulaic games over and over again. The energy comes from the indies.
My favorite video to film was 'Work It' because it began the incredible road ahead. Missy was protective and thoughtful of us kids, removing us from the mature scenes and using the clean version when we filmed.
That Will Never Work' is the untold story of Netflix. It's how a handful of people, with no experience in the video business, went from mailing a used Patsy Cline CD and ended up with a publicly traded company.