Quotes of All Topics . Occasions . Authors
I started out making skateboard videos. Soon, it dawned on me I just wasnt that great at skateboarding. So I put down the skateboard and just kept going with the camera.
I wanted to make feminism more accessible. And I really wanted to engage with my own generation, one that is increasingly speaking in an audio/video multimedia language.
Get out of the house. A lot of kids play video games and aren't active, and that's one thing I like to do - keep them active and having fun, interacting with other kids.
I used to be quite a big video game player at university and post-university in that weird moment in life before you have a proper job and you've got a lot of idle time.
My videos rarely run longer than 20 minutes. They're made for private viewing in your home or specifically either that or for a gallery situation where you sit and look.
To be successful and grow your business and revenues, you must match the way you market your products with the way your prospects learn about and shop for your products.
There are plenty of skills I've learned from playing video games. It's more interactive than watching TV, because there are problems to solve as you're using your brain.
Usually, when you do video games, you don't interact with the other actors. You each record your audio on different days, and you never really meet the other characters.
A lot of young artists think that by looking tough in a homemade video they're worth something. In time they'll realize getting respected for your talent is what counts.
I took my children to see 'Son of Rambow,' about two boys who make a home movie with a video camera. When you have children, culturally you become involved in their life.
In my childhood, I used to go to theatres to watch independent singers' outing on screen. I used to be excited about how different they sound in a video and at a theatre.
The stock market to me was like a video game. When it went off, it was like turning the game off. It wasn't something I'd think about until I'd turn the machine on again.
A lot of journalists don't want to conflate their own opinions with those of their employers… With a YouTube video, you can be as personal or as journalistic as you want.
When I was fifteen years old, my dad won a video camera in a corporate golf tournament. I snatched it from his closet and began filming skateboard videos with my friends.
I love doing different things where, for a little while, I can focus on standup then sketch writing, then performing, then directing a video. That, to me, is stimulating.
I'm appalled that an industry has grown around teaching a practice as wholesome and spiritual as yoga, so I decided to create my own free video to help people get started.
Today, if you don't understand the controller, you're not able to enjoy video games. ... We expect the Revolution controller to become the standard in video game controls.
Since I was a kid, even in school I gave my best, playing with my friends, 100 per cent sweating, fighting. When I was playing any game, even video games, I wanted to win.
Someone asked me if I was a method actor - I loved that! I needed to know what it felt like to lose everything just to do the Bad Day video! I could really feel the angst!
The video maker doesn't easily face a blank page. Because the videomaker can run it either any way, this way or the other way and erase it if they don't like it and so on.
I've been working with music videos and commercials, they are naturally very music driven and visual driven. So that feels like my natural element to be working with that.
I wouldn't say I would have won a lot more tournaments if it wasn't for video games but I think I would have given myself more opportunities to go further in other events.
Making little videos that you know are going to be on tiny windows is a whole different thing. I don't know what it's going to lead to necessarily, but it's certainly fun.
You don't want to get rid of your experiences, because they're your experiences - good or bad - and you need them, but it would be great if they weren't on the video shelf!
What is true, though, is now we've got a bunch of videos that whatever side of the issue you're on, raises the temperature on these issues and makes people really focused .
If you're a documenter, you're taking a video of something in the real world you want to capture. If you're a director, you're trying to create something in the real world.
I used to do improv in New York, and it was sort of embarrassing to tell people that I was the Web video girl and having to explain that was a viable form of entertainment.
I know when I was a kid I saw only one color of beauty, I saw only one kind in all the billboards and all magazines and the video clips. One kind and it was so frustrating.
When I left EastEnders, I could have earned an absolute fortune from sexy calendars, shoots for lads' mags, fitness videos and reality shows. But I always turned them down.
My constant focus is on being better. Should I be doing multimedia video production? Or seminars on the Internet? How can I do what I'm already doing in a more forceful way?
First I did animation films, when I was young, in time-lapse. And then in the '80s I went directly to video. The main reason for that was that I could control all the steps.
If you're in it for the money, there is no way you will ever make it! Never. That's not going to get you there at all. I just made fun video with my friends. That's the key.
My brother and I have always had this theory that, as stupid as it sounds, in video games, there is a certain hand-eye coordination and a thought process that you can learn.
I always like to hang out with whoever's directing and watch what they do. I hang out at Video Village, the area where the directors and the writers and script advisors are.
I served at the Pentagon and at Fort Leavenworth - my job was video cameraman, and that allowed me to travel to places like Korea, Japan, Alaska, Germany and the Netherlands.
It's not good enough for us to have generations of kids that... look forward to a better version of a cell phone with a video in it. They need to look forward to exploration.
The most incredible gift you can give someone in a video is to help them feel less alone... The things that make us feel the most alone, have the greatest power to connect us
I don't really rely on watching video monitors. They put you at a certain distance from your actors, and it makes me feel less a part of what's really happening in the scene.
If I have one technology tip of the day, it's this: No matter how good the video on YouTube is, don't read the comments, just don't, because it will make you hate all humans.
I've been making Vine videos for a couple of months. They're just six-second little videos, but I really have fun doing them. It's just fun to feel like you created something.
As far as what makes a viral video, then it's gotta be something that you've either never seen before, a fresh piece of comedy, or something that relates to something topical.
Ultimately, there's always been a link between comic books and video games, and comic books and movies, and then basically all three steadily becoming this sort of transmedia.
God bless Skrillex. I love the kid, but he puts out a new video, what, every four weeks? I'm like the Dos Equis guy. I don't normally do music videos, but when I do, I go big.
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
My top video is probably the wake up machine. And that one was the first one that started going really viral. It's an alarm clock that slaps you in the face with a rubber arm.
I would love to do something like 'Tosh.0,' where I host Internet clips. I did host 'Talk Soup,' which is similar. I love doing that, making fun of video clips on the Internet.
We cannot and will not ban the creation of violent video games. But, we can prevent the distribution of these disturbing games to children, where their effects can be negative.
There's more flexibility in the cartoon world than there is in video games. In video games, if I tweak a line, I could screw up the work of countless other people with my whim.
When I see Puff in a video kissing someone, it's freaky and I know it's freaky for him to see me do a movie love scene, but as far as him forbidding me to do them, that's bull.
Emil's [Nava], the video director. Originally, I was meant to do all the stuff that the puppet was doing. I just wasn't that comfortable with doing it, so he had a puppet made.