In the past, when you were just starting out, you had a day and a half of studio time - maybe two, if your buddy's uncle lets you stay.

This act demonstrates graphically a turning away the past and moving ahead. You now get to refresh your time in a friendly way by running with the watch instead of against it or away from it.

You can never forget the time you're living in because the past is the past and it will never come back. So to adjust your philosophy and creativity in fashion to the time you're living in is the most important thing.

More fundamentally, it is a dream that does not die with the onset of manhood: the dream is to play endlessly, past the time when you are called home for dinner, past the time of doing chores, past the time when your body betrays you past time itself.

Three months after reaching the U.S., hurricane Sandy struck, and I had to spend four days in the university shelter. Though I have worked for projects on environment displacement in the past, it was the first time that I actually experienced one and understood how attached one can be to your regular shelter.

Most film productions, when they're based at a place, they get, like, a 30-mile radius or a 30-minute radius to get out of the town. And once you go past that, your day starts to become shorter, and you have to start paying your drivers more, and everybody just gets paid more, and you have less time to shoot, and everything costs more.

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