The woeful tales of 'Super Mario Bros.' and 'Street Fighter' have taught studios that merely slapping a name to a movie is not enough to bring in the fans of the franchise. Also, the way games now unfold their stories more parallels that of a movie, with characters and plot points actually meaning as much as a high score.

There are recurring elements in popularized fairy tales, such as absent parents, some sort of struggle, a transformation, and a marriage. If you look at a range of stories, you find many stories about marriage, sexual initiation, abandonment. The plots often revolve around what to me seem to be elemental fears and desires.

My 'Rot & Ruin' series is a post-apocalyptic adventure for teens. My 'Joe Ledger' novels are science-based action thrillers for adults. My 'Dead of Night' stories are zombie tales for adults; my 'Pine Deep Trilogy' is classic horror for adults, and I've written nonfiction books on topics ranging from martial arts to folklore.

My mother might find a thin gold chain at the back of a drawer, wadded into an impossibly tight knot, and give it to me to untangle. It would have a shiny, sweaty smell, and excite me: Gold chains linked you to the great fairy tales and myths, to Arabia, and India; to the great weight of the world, but lighter than a feather.

Cheerfully fessing up to our failures turns crazy mind off, humility and compassion on. I learned this in a karate dojo that had a strange tradition. Everyone there loved recounting failure stories, and after an evening of smacking one another, we'd sit and have a beer while the students swapped tales of martial arts disaster.

Even leaving aside government policy, whole industries are already making expensive changes around the perceived need to 'go green.' Al Gore and countless other prophets of global catastrophe are making megamillions pushing these expensive solutions. Schoolchildren around the globe are being frightened by tales of impending calamity.

When you think of Grimm's fairy tales, they are deeply, deeply psychological. They're so powerful, so bloody, and really, really disturbing. Think about five-year-olds reading that stuff. Even 'Little Red Riding Hood' is a really freaky story. Grandma is gobbled up by a wolf, and the wolf is going to eat the girl. That's scary stuff.

In the old fairy tales, often a 'moral' was tacked on at the end of the story - say, if a book was going to be marketed to young readers. And the morals don't really suit the stories at all, which makes them super weird - part of why I love the tradition so much. I do play with this, though I am more concerned with ethics than morals.

As I obsess about my ancient problems, I feel more like I'm sinking in quicksand than lighting a torch. I'm creating neither heat nor light, just the icky, perversely pleasurable squish of self-pity between my toes. My only defense is that I'm not the only one down here in the muck - our whole culture is doting on tales of personal tragedy.

I understand why society, especially American society, is gravitating toward fairy tales, given our economy. We've been exploring the world of witches and wizards for years. We've been exploring the world of vampires for years. Clearly the public - I mean, I feel like all of this was ushered in by 'Harry Potter' - in my own fannish beliefs.

I love fairy tales because of their haunting beauty and magical strangeness. They are set in worlds where anything can happen. Frogs can be kings, a thicket of brambles can hide a castle where a royal court has lain asleep for a hundred years, a boy can outwit a giant, and a girl can break a curse with nothing but her courage and steadfastness.

We know their names: Hippolyta, Antiope, Thessalia. But they were long thought to be just travelers' tales or products of the Greek storytelling imagination. A lot of scholars still argue that. But archaeology has now proven without a doubt that there really were women fitting the description that the Greeks gave us of Amazons and warrior women.

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