The best sequels throughout time keep what you really like about the first thing, but they aren't afraid to do their own thing for the next season and kind of grow, in a way.

My gut feeling about sequels is that they should be premeditated: You should try to write a trilogy first or at least sketch out a trilogy if you have any faith in your film.

I'm still an English professor at Rice University here in Houston. They've been very generous in letting me on a very long leash to just work on 'The Passage' and its sequels.

A lot of times in movies, especially in sequels, the characters become caricatures and just sort of improv machines and joke machines, rather than people you can actually connect to.

I have to stay interested. I can't do the same thing over and over again, which is why I don't do - I've made sequels, but it's the movies that are not sequels that I enjoy the most.

There's a lot of possibility in the 'Pacific Rim' universe for additional stories to be told, whether that's additional graphic novels or animated series or video games or movie sequels.

If you look at the best-seller list for American fiction, they're all sequels to detective stories or stories about hunting serial killers. That's what's called American fiction these days.

When people write fan-fic sequels to one of your books, it gives you a very strange feeling. It is very flattering but strange, as if the characters have come to life again without you knowing.

I would say the main thing is, don't just copy yourself, which is what a lot of sequels do. And in some cases, it works. Like James Bond movies. But James Bond is a different type of character.

There have been funny sequels, but I don't know if there have been that many that feel like they're - you know - they're just as great a movie to watch, just as fun an experience but different.

If you think about it, a lot of great horror films have bad sequels just because the market demands you to make the other one right away. Thank God no one in the 'Evil Dead' family thinks that way.

The reason why Hollywood cranks out so many sequels and adaptations is because the audience is so overwhelmed with choices, the only way to get them in the theater is to give them something familiar.

Obviously, if people love a movie, and it has the possibility of continuation, then there is going to be a question of whether it's worth doing another one. There's also cynicism and skepticism about sequels.

We are at a point in the video game industry that the industry is hollowed out. It is out of touch with the zeitgeist, creating sequels and formulaic games over and over again. The energy comes from the indies.

We all know the dangers of sequels. Lightning doesn't strike twice in the same place too often, and I think you've got to move beyond it, go the extra mile and have the courage not to just repeat the first one.

I'm proud of all the movies I've made. They're not sequels, they're not franchises. And the reason I pick my films carefully is that I don't want to spit on my life. I like to think of myself as more than that.

I don't have a specific message for 'The Grace of Kings' and the sequels in mind other than wanting to challenge some of the source material I was working from as well as some of the assumptions of epic fantasy.

As far as expense, I think if 'Twilight' does well enough, then we should be able to do the big expensive stuff for the sequels. I mean, we have to have werewolves, there's no way around it. They have to be there.

Usually, people begin with very clear ideas of good movies, they begin with clear ideas about their characters, and then, as they do sequels, they seem to forget the characters more and more, and try to out-spectacle.

Sure, you could go out and make Jaws today. But all of the sequels to Jaws weren't good. They are all worthless. The Godfather II is the only sequel that I have ever seen that is as good as or better than the original.

As long as we, again, kind of keep earning the sequels with material and I'm confident Mike can, I'm in. You know I always want to do those. But I also want to keep going in some of the direction as Meet the Parents has.

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For a genre that's about looking to the future, science fiction has sure been looking backwards lately. Nostalgia is what sells best, with readers spending their money on movie tie-in novels and sequels to long-running series.

Once I had started film, I suddenly said, 'Wow, I love it.' I moved there from New York. But I've always gone back to the theater, and it is more satisfying, really, because you get to give a continuous performance - no sequels.

When you look at the 'Roseannes' and the 'Will and Graces' - when those reboots or sequels or whatever you want to call them are well-executed and have a fresh angle that's relevant, it's a big, warm comfort hug to the audience.

My favorite sequels are basically all Mike Myers films - 'Wayne's World 2,' 'Austin Powers: The Spy Who Shagged Me,' 'Shrek 2.' Anything he does, it's best the second time around. He needs to do 'So I Married an Axe Murderer 2.'

We got offers to make sequels to both 'Shaun of the Dead' and 'Hot Fuzz,' and they never really interested us because we like having these endings where it seems very final but could hint at some kind of future adventure that you'll never see.

I wouldn't be creatively satisfied if all we did were sequels, but in the same breath, I'll say that I wouldn't be creatively satisfied if everything was an original. It's good to use the different parts of my brain. Very different rules apply.

Sequels are generally done in a rush. They're done with a sense of urgency. The first time, you spend a long time developing to get it over the line. The second time, you don't. Your expectations are different, and your motivations are different.

I read 'Treasure Island' for the first time at university. And I started to notice then how unresolved some things were. Later, I realised that Stevenson was interested in sequels, and I wondered whether he would have gone back to it had he lived longer.

I've just written a very gritty, non-magical take on the King Arthur legend, 'Here Lies Arthur,' and I'm currently toying with some other historical ideas, as well as working with the illustrator David Wyatt on some sequels to my Victorian space opera 'Larklight.'

You know for years before the notion of sequels, actors were the franchise. John Wayne would rarely do sequels, but he kind of played the same guy with a different name in every movie. I have no problem with using actors as franchises. And that's what is fun to do.

The film industry is run by multinational media conglomerates and they have their perspective on what they need from their product. That's why we live in an era where you see reboots and sequels and remakes and prequels, all these old presents are re-wrapped and offered up as new gifts.

Early in my career, I decided not to do sequels. I know that children enjoy them, but I valued the feeling that this was the only time I would write about these characters. I felt it gave me an added incentive to do my best by them, to tell readers everything I knew, to hold nothing back.

Publishers are very risk-averse, so they lean towards licenses and sequels. But the fact is that even those are not guaranteed hits. So, if 'playing it safe' does not guarantee hits, they might as well leave it up to the really creative, risk-taking people, because they couldn't do any worse.

I am wary of sequels. I understand them from the studio's point of view, but the audience doesn't want more, they want better, and I thought the second 'Ghostbusters' was not very effective, it did not really work, so there's no reason to believe a third would. I'm more interested in new things.

I think true connectivity is something that is rare in sequels. I mean I love the first 'Die Hard' film; you won't find a bigger 'Die Hard' fan than me. But I feel like with the sequels, they're just taking that character and dropping him in different scenarios. There's no real connective tissue.

The thing I do miss about the way some sequels were in the past was that each film felt like its own unique, complete tone. Now, sequels are tonal facsimiles of the ones before them, like a television series, whereas back in the past sequels would often be radically different from the ones before.

Before sequels became the most reliable way to make a buck, Bond set the standard for lavish serial adventures. Before Hollywood found gold in multimillion-dollar adaptations of comic-book characters - in the Superman, Batman and Spider-Man blockbusters - Bond was the movies' first big-budget franchise superhero.

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