I love the idea of expanding the universe of games to some extent. At one point, they were kind of limited to boys, fanboys and whatever. I like the idea of liberation for games.

Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game.

I watched Cardiff when I was a young boy. I also watched Newport. If I wasn't playing games on Saturday, for Newport YMCA or Pill, I would jump on a train and get to watch Cardiff.

As soon as the mind and mind identification return; you're no longer yourself but a mental image of yourself, and you start playing games and roles again to get your ego needs met.

I think a lot of people feel that they are just not listened to, and that the politicians in Washington are just playing games with each other and forgetting about their constituents.

It feels a little bit funny coming here and telling you guys that Linux and open source are the future of gaming. It's sort of like going to Rome and teaching Catholicism to the pope.

All work and no play doesn't just make Jill and Jack dull, it kills the potential of discovery, mastery, and openness to change and flexibility and it hinders innovation and invention.

Except for its backward compatibility with existing Wii software and accessories, we have so far failed to make propositions worthy of Wii U's position as a successor to the Wii system.

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games.

Sometimes when you start playing games you don't get as many practices and you don't get as many touches. People think you have the puck the whole time during a game - you really don't.

I grew up playing games, and I remember Christmas 1981 when my dad got us an Intellivision, and we all sat around and played 'Astrosmash' for hours on end. It was a big part of my youth.

Never idealize others. They will never live up to your expectations. Don't over-analyze your relationships. Stop playing games. A growing relationship can only be nurtured by genuineness.

It may have once been true that computer games encouraged us to interact more with machines than with each other. But if you still think of gamers as loners, then you’re not playing games.

There is no problem that doesn't have some underlying need for more optimism, stamina, resilience and collaboration. And games are, I believe, the best platform we have for providing that.

Very often the effort men put into activities that seem completely useless turns out to be extremely important in ways no one could foresee. Play has always been the mainspring of culture.

My wife gives me a hard time, whether it's playing games with people we don't know too well and I'm intense. I could probably turn off a few people to probably being around me because of that.

The Sudanese government has been playing games with the world, with the Africa Union, in particular, have been playing for time in order to conclude its mission of ethnic cleansing in the Sudan.

It is in playing and only in playing that the individual child or adult is able to be creative and to use the whole personality, and it is only in being creative that the individual discovers the self.

I think we assume a lot about both genders. But in particular I think we assume that only boys play games and that boys are only interested in playing games that reflect their narratives and their interests.

I learnt not to trust people easily and also learnt that Indians are not really used to reality TV. They will forgive people playing games in monopoly or chess but not on reality show. Come on, lets grow up.

Another piece of clarification around playing games at a friend's house - should you choose to play your game at your friend's house, there is no fee to play that game while you are signed in to your profile.

A game may be as integral to a culture, as true an object of human aesthetic appreciation, as admirable a product of creativity as a folk art or a style of music; and, as such, it is quite as worthy of study.

We've been playing games since humanity had civilization - there is something primal about our desire and our ability to play games. It's so deep-seated that it can bypass latter-day cultural norms and biases.

Initially it was a fascination for Tolkienesque Fantasy, and role-playing games, with time I realized that it was the mythological elements that fascinated me the most, so I moved more and more in that direction.

Video games provide an easy lead-in to computer literacy. They can get you thinking like a video game designer and can even lead to designing since many games come with software to modify the game or redesign it.

Acting is a really simple job - it's just hard to do. You just have to be that person with their background in that situation. That's all it is. My kids do it all the time when they're dressing up and playing games.

I play with microbes. There are, of course, many rules to this play...but when you have acquired knowledge and experience it is very pleasant to break the rules and to be able to find something nobody has thought of.

The way I see it, more people are wired with broadband from 9 to 5 during the day than watch TV at night. So therefore isn't the real prime time 9 to 5? Playing games at your desk - that's the new prime time, isn't it?

My father has a book where, ever since I started playing games... he wrote down the games that I played in. And then, when I did my website, we thought that was a really good idea, that people can keep track of my games.

Most of the people who had PCs did not have modems and could not use those PCs as communicating devices. They really were using them for spreadsheets or word processing or storing recipes or playing games or what have you.

Role-playing games are contests in which the players usually cooperate as a group to achieve a common goal rather than compete to eliminate one another from play.... Role games ... bring players together in a mutual effort.

Not everyone supported gaming, but we had a general meeting and a vote on whether to pursue a casino or not and the tribe voted yes, and as a tribal representative to the state legislature, I had to represent that decision.

We want playing our games to entertain people on many different levels. Deeper down, I want to make a connection with the player, and it's the way, to me, of saying to the person playing the game that they're not alone in the world.

Those market researchers... are playing games with you and me and with this entire country. Their so-called samples of opinion are no more accurate or reliable than my grandmother's big toe was when it came to predicting the weather.

Take a look at your natural river. What are you? Stop playing games with yourself. Where's your river going? Are you riding with it? Or are you rowing against it? Don't you see that there is no effort if you're riding with your river?

If your job all day is disallowing insurance claims, you can still spend an evening playing games with your friends, and you can be faced with threats and puzzles that are far more exciting than anything you've ever imagined facing at work.

Of course, when it comes to Japanese role-playing games, in any role-playing game in Japan you're supposed to collect a huge number of items, and magic, and you've got to actually combine different items together to make something really different.

Maybe we adults idealize our own red-rover days, the hot afternoons spent playing games that required no coaches, eating foods that involved no nutrition, getting dirty in whole new ways and rarely glancing in the direction of a screen of any kind.

I like monsters in general - that's what I like to write about. Somebody was joking with me that my body was becoming a manual for a role-playing game because I'm covered in little monsters. That's true. I could easily have more monsters on my skin.

I'm not going to tone down my rhetoric, and I'm not going to censor myself in sharing what I believe to be the truth. People could either love that or hate that, but I'm not really interested in playing games in order to appeal to a broader audience.

I've always been a fan of Nintendo. My first memories of playing games are on my Nintendo 64 with 'Mario Kart,' so when I found out that Nintendo 3DS made a fashion game, I was drawn to it. 'Style Savvy Trendsetters' is great because anyone can play it.

I was always thankful for the YMCA. Of course, growing up, you don't really think about it, because when you're a kid, you're in your own world. But back then, it was just so much. I'm going to go the Y, hanging out, playing games all day, playing basketball.

Another thing I like to do is sit back and take in nature. To look at the birds, listen to their singing, go hiking, camping and jogging and running, walking along the beach, playing games and sometimes being alone with the great outdoors. It's very special to me.

It seems like what happens when we play games is that we go into a psychological state called eustress, or positive stress. It's basically the same as negative stress in the sense that we get our adrenaline up, you know, our breathing rate quickens, our pulse quickens.

This is a great opportunity for Don, and I wish him success. I am incredibly proud of the work and vision culminating in Xbox One. I'm particularly excited about how Xbox pushes forward our devices and services transformation by bringing together the best of Microsoft.

I love the mouse, I love designing games for a mouse-based system. I think it's still a way of playing games which, you know, everyone's really excited about the Wii and all that, but for me, the mouse is for the PC an awful lot what that pointing device did for the Wii.

People talk about games and loneliness - it's a lonely activity. I didn't understand that. 'Gears of War' was the first multiplayer game for me that I enjoyed. But I wasn't sad. I liked being alone. I liked playing games by myself. I had lots of companionship at the house.

I have three younger siblings, so the four of us were outside all the time after school playing games, making up games. My sister made up a game called 'roof ball.' We'd play that constantly. She always beat me in it, and it made me very mad. But we were outside all the time.

My own contentious relationship with gaming continued through high school and college: I still enjoyed playing games from time to time, but I always found myself pushed away by the sexism that permeated gaming culture. There were constant reminders that I didn't really belong.

It probably wasn't until I was a freshman in high school and I met the people who became my gaming group that I finally found people who were weird like I was: that loved reading and playing games and not just watching a science fiction or fantasy movie but talking all about it.

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