Even before the advent of smart devices, we employed touchscreens for our games with Nintendo DS, and we also adopted accelerometers for our Wii Remotes faster than smart devices did.

For favorite games, I have sentimental feelings toward the Nintendo 64. I don't know why, but that period just resonates with me - 'Goldeneye' and 'Ocarina of Time' and 'Rogue Squadron.'

For Nintendo, we do believe the GamePad is a critical innovation, and we believe that integrated experience with a second screen is something that brings new propositions to the consumer.

Nintendo has been a very unique company because it's not just hardware but also one of the major software publishers. Because it is in a unique position, it's given us a unique advantage.

What I believe is that Nintendo is a very unique company because it does its business by designing and introducing people to hardware and software - by integrating them, we can be unique.

I bought one of the first Nintendo systems and brought that home, and we were playing 'Legend of Zelda' at the time, and it was addicting, and I was playing it for hours and hours and hours.

In the case of the Nintendo 3DS, it's supposed to be the successor to Nintendo DS. As soon as the development of the original Nintendo DS was over, we started working on the successor to it.

I grew up with video games. My generation kind of grew up with the Nintendo and the Sega Genesis. Then, I had a Dreamcast and, finally, the PlayStation. So yeah, I've always been a big gamer.

For the Nintendo Switch, we were very deliberate in wanting to make sure, from a Nintendo publish standpoint, that we had a steady cadence of great games in addition to strong titles at launch.

I actually really liked the music to the 'Friday the 13th' Nintendo game. I still listen to it all the time. I sampled it in a couple records, too. It's hypnotic and dark but also really pretty.

I think the last game console I had was Super Nintendo. I remember once I played the Sega Genesis. But Super Nintendo was my last game device. I played outside more. I liked kickball and baseball.

For us, we're clear that, in terms of Nintendo-developed games, we want to bring new experiences from our best franchises to Nintendo Switch, and that's what you see with 'Smash Bros.' and 'Pokemon.'

I've played a Nintendo Wii. I don't see it as a competitor. It's more of an expensive niche game device. We're selling a lot of PlayStation 3s now and it's still the best way to buy a Blu-ray player.

As soon as we showcased the Wii in 2006, people immediately understood. At that E3 show, I was up on the stage with other Nintendo staff playing Wii Tennis, and I could hear the excitement behind me.

I loved the DOS games, Super Nintendo. And I have a very addictive personality, so I recognize now that I just can't engage in that kind of stuff because I'll never stop. So I no longer play any games.

I didn't have any social skills at all, but my mom noticed I was way more vocal when I had a Nintendo controller in my hand. So she'd set up play dates with other kids to come over and play video games.

One of the things that... I've seen Nintendo do so well is provide a user interface that is intuitive, easy to navigate, easy to execute against - and in our view, that's exactly what we've done on DSi.

If you do the same thing as others, it will wear you out. Nintendo is not good at competing so we always have to challenge the status quo by making something new, rather than competing in an existing market.

Lately, I've been playing very fashion-forward, popular girls, which is great because it's led me to things like this Nintendo 3DS 'Style Savvy' campaign. It'd be fun to do something a bit dorkier - or quirkier!

Children who reach the age of eighteen with their entire skills set composed on Nintendo and eating Doritos have been neglected. Their parents neglected to give them the character traits necessary to live successfully.

I know kids who say they have nothing to do and then go plop themselves down in front of the television to watch a movie or play Nintendo or Xbox. I think there is nothing better for killing creativity and imagination.

I loved 'WWF No Mercy' for the Nintendo 64. One of my favorites games was 'WCW Thunder.' I loved playing that game, and I loved being The Steiner Brothers. They were so cool, and they were some of the most powerful characters.

When I was super young, I had an Atari and used to play 'Space Invaders.' Then I fell in love with 'Mario Bros.,' 'Sonic the Hedgehog' and 'Yoshi' on Super Nintendo. I was quite a bit of a gamer as a kid when I think about it.

We've been thinking very carefully about how can we possibly communicate the real value and the attraction of Nintendo 3DS. The conclusion was that there is no other way than to let as many people as possible to actually see it.

Nintendo looks at every technology. Often times, we look at technology before it really is considered mass-market ready. The original DS had touch screen on a device. First time that a mass market product had touch screen built in.

I am tremendously excited to introduce a unique 'Metal Gear Solid' experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on 'Metal Gear Solid: The Twin Snakes' for Nintendo GameCube.

When I was growing up, I was an '80s baby, so I remember the Sega Genesis and the first Nintendo. I grew up in a time when we first started playing video games on a computer screen. Now there are headsets and your body's the controller.

We do think deeply about the sequencing of our games, but having said that, Nintendo is well-known that if a game isn't ready, we will push out the development in order to make sure that it is as strong as possible when the game launches.

Nintendo has an enviable position of having the best franchises in this industry in terms of 'Mario' and 'Zelda' and 'Metroid' and 'Donkey Kong' and all of those great franchises. Together, those are a library that any developer would kill for.

Stop doing things that waste time. Don't replace time with your family or things that you need to do. I needed to put together two fantasy teams this weekend because that's something I enjoy, but I did stop playing Nintendo Wii for hours on end.

If Nintendo asks consumers to pay more money than the other platforms, then it's Nintendo's mission to provide the added value for which the people are willing to pay. In order to do that, we must remain unique and cannot be reproduced somewhere else.

I think Nintendo is fortunate, having been in this business for over 30 years, to really understand the dynamics and recognize that it's software that drives hardware, and it's new, unique, compelling experiences within software that make it stand out.

I've always been a fan of Nintendo. My first memories of playing games are on my Nintendo 64 with 'Mario Kart,' so when I found out that Nintendo 3DS made a fashion game, I was drawn to it. 'Style Savvy Trendsetters' is great because anyone can play it.

What's interesting about the 'Smash Bros.' games, is that the 'Smash Bros.' games do not represent the Nintendo characters fighting against one another: they actually represent toys of Nintendo characters getting into an imaginary battle amongst themselves.

I love gaming, I'm actually more of a nerd than a metal head and if you see me at shows chances are I'm by our merch table playing league of legends on my laptop or playing super Nintendo or Playstation through an emulator. My Nintendo pretty much raised me.

I get asked constantly, what's Nintendo's approach to the esports community. And our approach is we want to enable consistent standards. We want to enable an approach to the competition that's fair, that's balanced, that enables the players to showcase their skills.

We've always anticipated that, as Nintendo would demonstrate business potential with an idea, others would follow. And we believe that based on history - rumble, joystick - things that we invented, if you will, and first put in video games, others quickly latched on to.

Growing up as a queer child in Mississippi, I got my Nintendo in 1985, and I've been lost in this world ever since. When I was scared because my church said people like me were going to burn in hell, 'Final Fantasy,' 'Dragon Warrior' and 'Super Mario' offered a lifeboat.

I grew up in the San Fernando Valley, which doesn't feel like L.A. It's a bit different. It's still L.A. County, but it's not the same, it's not the kind of place where they embrace you for being a weirdo. You were just left alone with your Nintendo, and that was my life.

My husband has the philosophy that if you can work a Nintendo control, you can chop an onion. So, we have our children in the kitchen. We sit down every night for dinner. We're trying to give our kids a sense of what's going into their bodies, and it's also good for family time.

We are producing something people can live without. But we need to keep thinking what would make our products a priority purchase even if they are not a necessity. If we stop doing that, no matter how successful Nintendo is at the moment, things will start going wrong in no time.

But Donald heard on Radio Disney that they were giving a Nintendo 64 away to the ninetieth caller every day for a week. He listened all week and kept calling in until he gauged the perfect time, and one day he ran upstairs and said, 'I won it!' He's always been able to will what he wants.

Most of us grew up with video games in the household, either the original Nintendo in the living room or hoarding quarters for that trip to the arcade. And as time moves on, that line of nostalgia will keep moving forward where 'Frogger' gets replaced with 'Street Fighter 2' or 'Resident Evil 4.'

Think of the sushi trend that started in the '80s. It was as much about the Nintendo entertainment system in your living room as it was about the availability of good-quality raw fish. The Japanese food trend rose as the world of Japanese business and culture was becoming a bigger part of American life.

Ever since I was 7 years old, I was writing. I remember being in the basement of my house, this dank, horrible basement, putting on plays with not-very-willing participants, and I would promise kids in the neighborhood that I'd play Nintendo 64 with them after we'd rehearse this stupid play that I wrote.

I had a Commodore, and then I remember getting a Nintendo for Christmas and it being a total game-changer. And the hours that I would spend playing the video game and trying to convince my mother that it was improving my hand-eye coordination. It was a worthy use of time. It made my hand-eye coordination better!

After that, we had a short conversation about how your body can sometimes seem totally separate. She said her body can feel like a distant bureaucracy controlled by telegrams from her brain, and I said my body is sometimes like that of Mario Mario, being controlled with a Nintendo joypad. Mario's surname is Mario.

You just have to adapt, and you have to realize where people are going to actually play their games. It used to just be Nintendo and PlayStation, and now it's all kind of devices. So you've got to learn to adapt what you know from the technology into those areas... I've been wanting to do a mobile game for a long time.

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