Quotes of All Topics . Occasions . Authors
The time for invisible boundaries that guard the 'purity' of gaming as a niche subculture is over. The violent macho power fantasy will no longer define what gaming is all about.
I played lots of games, and I was a fan of gaming, so I was always looking for new games. I was also a science fiction and fantasy fan, growing up, in games and books and movies.
Short of baseball and my family, it was gaming. And gaming is a $20-million to $200-million multi-year effort. It's an insane, stupid and utterly irresponsible act. But I did it.
My mom didn't let me play video games growing up, so now I do. Gaming gives me a chance to just let go, blow somebody up and fight somebody from another dimension. It's all escapism.
I love mobile gaming. I love being able to take everything with me. If I start a game on my Wii U, say, I want to be able to pick it up on my DS and take it with me when I'm traveling.
As I said in my state of the state address, we can no longer rely on gaming and sales taxes to pay our way. Indian gaming next door in California is eroding our major industry in Nevada.
I think if someone has a gaming obsession, 'Ultima' became mine. I would say no other series ingrained itself in how I want to make games or what I want them to be more than 'Ultima' did.
I have fond memories of the development work that led to a lot of great things in modern gaming - the intensity of the first person experience, LAN and Internet play, game mods, and so on.
Professional gaming competitions are creating celebrities who are recognized and revered as athletes were in prior generations. Spectator gaming is becoming as popular as mainstream sports.
I've watched with a kind of wary eye how gaming has progressed. I was there at the beginning with Pong in the arcade, and a lot of my great childhood memories were around a 'Tempest' machine.
In my address last year, I spoke on the issue of gaming. My preference then is my preference now: to keep gaming within its existing contours, but to explore a better deal for all Minnesotans.
As much fun as it is gaming, I have so much to do that I've had to get away from them. I still enjoy them. When I go to a friend's house and they have a game on, I'll happily join in and play.
Gaming is our cultural bogeyman - we blame it for everything from child obesity to violence to short attention spans. But any explanation that fits every situation ultimately explains nothing.
Where the gaming world is going - and certainly Activision proved it by hiring me - is being willing to push and bend and move in a new direction of actually capturing the character and storytelling.
Gaming is one of those things that's pretty amazing because when you think about it, everybody wants to game; whether you're a casual gamer, or you're an enthusiast gamer, there's a large market for us.
It's hard because you can't legislate creative diversity. I think it's more that the gaming community's more diverse, and they're going to ask for more diverse experiences. They're going to demand them.
Mr. Mr. Mr. Trump... You've been in New York real estate and global real estate and the gaming industry and with politicians. You can't say, reasonably, that Ted Cruz is the biggest liar you've ever seen.
We see our mobile initiatives as a way to bring our intellectual properties and our gameplay experiences to a larger population than the tens or hundred million consumers that own a dedicated gaming system.
I've always been interested in gaming, growing up as a kid. I played games all my life. So once I got into the music industry and I was successful with my music, I always wanted to get into the gaming world.
Cloud Gaming means that the game doesn't need to be downloaded and run on your computer; it literally means the game runs out on the Internet, in the cloud, with the experience being streamed to the players.
With the recent addition of a full soundtrack and the players map, millions of Poptropicans around the globe are now fully immersed in a multimedia gaming experience when they embark on our high quality adventures.
I still rate the bit in the first 'Tomb Raider' where the T Rex comes round the end of the valley and roars as one of the most awesome gaming experiences, and I still adore 'Tomb Raider' for putting that in my life.
I don't think anything really consciously went into 'Legend' that was influenced by videogames, but I'm pretty sure some of my experiences and love for gaming contributed to a few of the factors that are in 'Legend'.
There's the idea that gaming is a closed door and that men are holding access to who gets in or out, and you have to prove - if you're female - that you're a real gamer. I think the younger generation, they don't care.
If you are willing to take the trip through 'Analogue,' you'll be rewarded with some of the best writing in gaming today and a look into the future of what kind of meaningful stories video games are capable of telling.
The town formerly known as St. Louis is now 'Defiance.' The scope of the show and game is going to be massive because you have the people who love the genre of gaming who love sci-fi; they're in bed together, normally.
I think people are interested in watching what they know and what they care about, so as you have more people where gaming is a huge part of their life, they want to see what the top players in the world are able to do.
Looking ahead, we see the popularity of eSports exploding as competitive gaming becomes more mainstream and eSports leagues like 'Call of Duty' World League and Overwatch League driving greater engagement and viewership.
'Lost Vikings' and 'Rock 'n' Roll Racing' were pretty critical games to us. We got some acclaim as a result, some video gaming awards. Those are the games that impressed Davidson and Associates and led to the merger talks.
I was working in a gaming company, but I really wanted to make animation. I didn't really have anything special, no special tools at my disposal, so I used what I had on hand like Photoshop, and that's really how I started.
If I can find time to play games, it's console gaming. I don't want to be plugged into my phone all the time. I'm waiting for the new Mario Kart to come out, but I've been playing Donkey Kong and Mario 3D World on the Wii U.
I feel like Drake saw that I was up-and-coming in the gaming scene, and he thought it would be a perfect way to just tap into another source of viewers by playing with me. He also might have just wanted to game. I'm not sure.
Since I first got my iPhone and 'Super Monkey Ball' came out, I was like, 'Oh my gosh, this is great.' I'm always searching for the nirvana of mobile gaming, whether that's from a Game Boy or a Vita or a PSP or now the Switch.
I believe in the opportunities for social gaming. It's overlapping with mobile gaming and lots of video gaming, but it's still different. It's all getting more blurry as hardcore games and console games talk about being social.
There's a toxicity within gaming culture, and also in tech culture, that drives this misogynist hatred, this reactionary backlash against women who have anything to say, especially those who have critiques or who are feminists.
High-end BREW phones aren't nearly as limited a gaming platform as you might think - they are a lot more powerful than an original Play Station, for example. Java phones, however, are saddled with a huge disadvantage for gaming.
Private schools are gaming the system. There is way too much state money going in, and people who go to private schools seem to be given a head start for all of the top jobs and that's something that needs to be dealt with as well.
We have a large amount of data that shows playing fast-paced games improves hand-eye co-ordination, the ability to focus on the task at hand, and your ability to make decisions, as gaming improves your brain's allocation of resources.
Expanding Massachusetts' developing gaming industry to include wagering on professional sports is an opportunity for Massachusetts to invest in local aid while remaining competitive with many other states pursuing similar regulations.
I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don't put myself into gender mode when designing a game.
When Geoff Ramsey and Jack Pattillo started 'Achievement Hunter,' we expanded heavily into 'let's play'-style gaming videos and have since expanded with a massive roster of gaming talent and multiple channels dedicated just to gaming videos.
Money is catching up to the technological trends transforming all aspects of society and business; entertainment, insurance, health-care, gaming, leisure, retail - all commercial and social verticals are going digital - including money itself.
Renewables need to be developed in an environmentally responsible way. And, you know, I frankly have heard criticisms from even environmentalists saying that some wind farms impact gaming and fishing patterns, whether it's offshore or onshore.
To allow our audiences to watch more professionally produced video content, we acquired Major League Gaming - MLG - and we expect MLG to become the 'ESPN of Videogames' with a focus on the celebration of gamers, both amateur and professionals.
Nevada Energy doesn't lose money. The gaming industry loses money. It employs all the people. It pays all the taxes. And if you take the P&L, the profit and loss, of the hotels in Las Vegas and Reno, it is a number that is minus, not plus, minus.
One of the things that I've never seen in tabletop gaming is this juvenile notion that the existence of a game that I don't like, or the existence of a gamer who's different than me, threatens my very existence and the very existence of my hobby.
One of the things I am most excited about personally is a five-issue anthology I put together, 'Legends of Red Sonja,' which is full of wonderful little short stories written exclusively by my favorite female writers of comics, prose, and gaming.
I've always been a bit of a mix between art and technology. I used to paint a lot, but I'm not very good with my hands. It has always been a fusion between my computer gaming interests and being exposed to the rich data of society that we live in.
We continually compare Roblox to traditional gaming companies. The difference between us and them is that Roblox has millions of people always creating stuff. That gives us the viral juice both with the content and the sharing between all those users.
I used to game a lot, you know, back in the day. My gaming time done got so short that my skills ain't where they need to be to be online, you know what I'm saying? I just got that Xbox One. I gotta get my skills back, up the par to call myself a gamer.