The reason you see so many volcanoes on Venus is partly due to the fact that there's virtually no erosion there. So on Venus, you're seeing features, some of which are hundreds of millions of years old on the surface. On Earth, we do not see any surface features nearly that old - you only see much more recent features.

Radio Astronomy has added greatly to our understanding of the structure and dynamics of the universe. The cosmic microwave background radiation, considered a relic of the explosion at the beginning of the universe some 18 billion years ago, is one of the most powerful aids in determining these features of the universe.

Many philosophers say it's impossible to explain our conscious experience in scientific, biological terms at all. But that's not exactly true. Scientists have explained why we have certain experiences and not others. It's just that they haven't explained the special features of consciousness that philosophers care about.

I saw a documentary on the Naadam festival that happens in Mongolia during the summer. One of the features of it is a horse race across the plains that all the young men enter - some as young as 12 years old. It's such a spectacular sight. It's incredible to think that this is a tradition that has been going on for centuries.

In the past, I used to counter any such notions by asking myself: 'Would you really want President Hattersley?' I now find that possibility rather cheers me up. With his chubby, Dickensian features and his knowledge of T.H. Green and other harmless leftish political classics, Hattersley might not be such a bad thing after all.

One of the most marvelous features of Canton is the city of house boats, floating and stationary, in which about a quarter of a million people live and, it may with truth be added, are born and die. This population is quite distinct in race from the land population of Canton, which looks down upon it as a pariah and alien caste.

People judge you really quickly, at first just on your facial features. There are two dimensions - warmth and competence. You can think of them as trustworthiness and strength. They're first judging you on warmth; evaluating whether or not you are trustworthy. That's much more important to them than whether or not you're competent.

Technology is supposed to make our lives easier, allowing us to do things more quickly and efficiently. But too often it seems to make things harder, leaving us with fifty-button remote controls, digital cameras with hundreds of mysterious features and book-length manuals, and cars with dashboard systems worthy of the space shuttle.

Nobody trusts anyone in authority today. It is one of the main features of our age. Wherever you look, there are lying politicians, crooked bankers, corrupt police officers, cheating journalists and double-dealing media barons, sinister children's entertainers, rotten and greedy energy companies, and out-of-control security services.

I had fallen in love with photography and was making a living doing photographic features for publications such as 'Picture Post,' 'Paris Match' and 'Life' magazine. But in 1939, I saw a huge headline, which I think was in the 'Sunday Express.' It said, 'Danzig - Danger Point of Europe.' I packed up my Leica, got on a train, and went.

We live in worlds that we have forged and composed. It's much more true than any of the species that you see. I mean, it seems to me that one of the most distinctive features of human intelligence is the capacity to imagine, to project out of our own immediate circumstances and to bring to mind things that aren't present here and now.

At WhatsApp, our engineers spend all their time fixing bugs, adding new features and ironing out all the little intricacies in our task of bringing rich, affordable, reliable messaging to every phone in the world. That's our product, and that's our passion. Your data isn't even in the picture. We are simply not interested in any of it.

A lot of the really good features of Windows 10 - things like Windows 10 Hello, where you have facial log in and you don't have to use all your passwords, the Start screen and your ability to go through that, the touch usages of gaming, as the new games come to this product - those are going to run with PCs that have the latest features.

There's a misunderstanding that I've always tried to address straight on when this question comes up, which is that a 'Half-Life' story can somehow exist outside of a game. It can't. The story is created through the process of trying to figure out how to best use the features of the engine within the interesting set of constraints it poses.

Marketing is your battle plan for the sales team - it's about defining the landscape. Marketing is doing cohort analysis and understanding exactly what possible customers are out there. It's understanding not only which customers will respond to what messages, but also how customers will become clients if you include certain product features.

I would say, as an entrepreneur everything you do - every action you take in product development, in marketing, every conversation you have, everything you do - is an experiment. If you can conceptualize your work not as building features, not as launching campaigns, but as running experiments, you can get radically more done with less effort.

Microsoft's Windows 3.1, released in 1992, was the first truly successful edition of Windows and juiced the Redmond juggernaut. Apple's Macintosh System 7.5, released in 1994, was another in a string of versions that lacked key architectural features that the Mac didn't have until Steve Jobs returned and brought with him the code that became OS X.

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