You don't need a digital David Petraeus or a President Bush avatar to distract you from the truth. You don't need to wait decades to have disinformation beamed into your head. You just need a constant stream of misleading information, half truths, and fictions to be promoted, pushed, and peddled until they are accepted as fact.

Today we all are enjoying the fruits of the digital era. Millions of sources of information coming at us at lightning fast speed. That technology has also democratized the gathering and dissemination of news, allowing for 'citizen journalists' to make their mark, even usurping the role of mainstream news organizations at times.

Classical - perhaps I should say 'orchestral' - music is so digital, so cut up, rhythmically, pitchwise and in terms of the roles of the musicians. It's all in little boxes. The reason you get child prodigies in chess, arithmetic, and classical composition is that they are all worlds of discontinuous, parceled-up possibilities.

At Verizon, we've been strategically investing in emerging technology, including Verizon Digital Media Services and OTT, that taps into the market shift to digital content and advertising. AOL's advertising model aligns with this approach, and the advertising platform provides a key tool for us to develop future revenue streams.

What use could the humanities be in a digital age? University students focusing on the humanities may end up, at least in their parents' nightmares, as dog-walkers for those majoring in computer science. But, for me, the humanities are not only relevant but also give us a toolbox to think seriously about ourselves and the world.

There will be an end point to how good TV pictures can get. The boob tube has hugely benefited from the rapid advance of digital electronics. Consequently, the strategy for hardware has changed. In the old days, sets had to be as simple as Elmer Fudd to keep them inexpensive. All the technical 'smarts' were at the transmitter end.

Digital photography is, by definition, unfinished. You don't feel that after every 24 or 36 shots you have to change your film - you know you can go on for ever if you want. You can see the result immediately, and find out if your original idea is worth going on with or not, whether it can be corrected, whether it can be improved.

If I'm traveling, I'll take a film camera and a digital camera because sometimes there are moments where, if you've lost it, or if coming back and it accidentally goes through the X-ray machine and it gets overexposed, you might have had a really important moment to you and you would be really upset that you didn't have a back-up.

For Sony, owning a studio is a gamble and probably a pretty good one, now that in the broadband era having content is a great advantage when you sell devices that in a ubiquitous world of distribution can actually show programs, movies, content directly to the consumer. So that you actually create, in a digital world, real synergy.

We speak of 'software eating the world,' 'the Internet of Things,' and we massify 'data' by declaring it 'Big.' But these concepts remain for the most part abstract. It's hard for many of us to grasp the impact of digital technology on the 'real world' of things like rocks, homes, cars, and trees. We lack a metaphor that hits home.

Quantum physics forms the foundation of chemistry, explaining how molecules are held together. It describes how real solids and materials behave and how electricity is conducted through them... It enabled the development of transistors, integrated circuits, lasers, LEDs, digital cameras and all the modern gadgetry that surrounds us.

Under the 1998 Digital Millennium Copyright Act, Tumblr, YouTube, Reddit, WordPress, and Facebook aren't responsible for the copyright infringement of each of their millions of users, so long as they take down specific posts, videos, or images when notified by copyright holders. But copyright holders thought that wasn't good enough.

Technology is supposed to make our lives easier, allowing us to do things more quickly and efficiently. But too often it seems to make things harder, leaving us with fifty-button remote controls, digital cameras with hundreds of mysterious features and book-length manuals, and cars with dashboard systems worthy of the space shuttle.

The engineering, analytics, design, testing, and delivery behind our products offer some of the hardest engineering and business challenges in the world. As we've brought our franchises into eSports and moved to digital delivery, it's become even more complex and exciting - which, in turn, has allowed us attract even more top talent.

People are scrambling to figure out how they can prolong the life of an album. But as long as the shelf space continues to shrink at retail, there's just no room for them anymore... which is fine with me! I would love to be the next person in country to just release digital singles, but I think we're probably a little ways from that.

Technology is something you have to embrace because technology is part of our generation. Digital natives, for instance, are people who grew up in a world that always had the Internet and who always had smartphones. Millennials aren't too far behind: my generation of people, who were in the mix of the Internet when it first came out.

Supported by digital data, new data-driven tools, and payment policies that reward improving the quality and value of care, doctors, hospitals, patients, and entrepreneurs across the nation are demonstrating that smarter, better, more accessible, and more proactive care is the best way to improve quality and control health care costs.

Digital media are biased toward replication and storage. Our digital photos practically upload and post themselves on Facebook, and our most deleted e-mails tend to resurface when we least expect it. Yes, everything you do in the digital realm may as well be broadcast on prime-time television and chiseled on the side of the Parthenon.

Consider the social proof of a line of people standing behind a velvet rope, waiting to get into a club. The line makes most people walking by want to find out what's worth the wait. The digital equivalent of the velvet rope helped build viral growth for initially invite-only launches like Gmail, Gilt Groupe, Spotify, and Turntable.fm.

It's fashionable to use terms like 'sales funnels' to describe the sales process for many companies, and it is true that the funnel design is very appropriate for the digital world, but despite all the prose written on sales funnels and the like, my question is still the same - when do you close your sales, and how long does that take?

Both TV and movies seem to be produced in a more similar way as time goes on. It used to be that movies were much bigger productions on every level and took much longer to shoot. I liked that. But with the advent of digital, everything can be done much quicker and cheaper, and that seems to be the goal of most movies and TV these days.

My definition of media? 'Anything which owns attention.' This could be a game or, perhaps, a platform. Ironically, the media tends to associate media with publishing - digital or otherwise - which, in turn, is too narrow a way to consider not only the media but also the reality of the competitive landscape and media-focused innovation.

Any real virtual reality enthusiast can look back at VR science fiction. It's not about playing games... 'The Matrix,' 'Snow Crash,' all this fiction was not about sitting in a room playing video games. It's about being in a parallel digital world that exists alongside our own, communicating with other people, playing with other people.

Beyond ensuring that people everywhere have access to mental health, virtual digital assistants can act as learning companions, using their insight into what motivates and inspires you, to help you study and learn. In this way, AI could be used to level the playing field in education and help narrow socio-economic gaps around the world.

I'll co-host 'TODAY' from Los Angeles Saturday morning and then make my way up to Merced for that evening's graduation ceremony. I'm still touching up my remarks, but my challenge to the Class of 2010 will be to break through the deafening and too often negative echo chamber of the digital era and become critical and independent thinkers.

What we are witnessing is the birth of something I call 'Polisdigitocracy.' This is a form of government that counts participation and transparency as its cornerstones and uses technology as its guide. The digital revolution is allowing democracy to recall its foundations and evolution is modernizing and reinforcing our fundamental values.

We live in a digital world where all is available at the touch of a screen. Money has been simplified, changed subtly over time from tangible bills to numbers in cyberspace. Cash is no longer in a cloth bag; it's numbers on a screen. Numbers that can be manipulated and modified. If you run out of numbers, you can just buy some more, right?

There's something very satisfying about old cameras because they're ingenious. I mean when you take them apart and actually see, 'Oh, this is how we make photographs,' it's an ingenious thing, but it feels like it's in a way a layman can appreciate, whereas a digital camera, I don't even begin to know what goes into making a digital camera.

My relationship with the journalists who covered the campaign was complicated. I often hid from the critical eye of their cameras and their omnipresent digital recorders, wary of the critique implicit in every captured moment. But I also grew to respect and understand their passion for their work, their love for the journey we were sharing.

We live in an age where there is a firehose of information, and there is no hierarchy of what is important and what is not. Where the truth is often fashioned through a variety of digital means. Are you your avatar? Who are you in social media? What face do you turn toward the world? How much does it have in common with who you actually are?

Given the trendlines of digital publishing, where more and more large platforms are profiting from, and controlling, the works of individuals, I can't stress enough: Put your taproot in the independent web. Use the platforms for free distribution (they're using you for free content, after all). And make sure you link back to your own domain.

Digital intimacy ruins the appetite for the real thing. So, when kids are gaming or even when spouses are gaming, they lose their appetite for genuine intimacy. Kids lose their appetite for getting their intimacy needs, their hunger for significance and attachment, with the family, and it erodes the relationship between them and their parents.

If I can drive down the road in my car and listen to XM satellite, and when a song gets beamed into my car, it can tell me who wrote the song and what the damn lyrics are, why, when you broadcast a digital signal of a film, can't it speak to your television to set up a list of settings to show the film in the way that it was meant to be shown?

I mistakably paid respect and condolences to the wrong Beastie Boy member King Ad-Rock when it should have been MCA. In light of this, I am redoing the song 'Hip Hop Speaks From Heaven' and I am pulling the original version off of my digital release. Historical accuracy is extremely important to me, so I accept all responsibility for this error.

As all of our lives become digital, the logic of encryption is all of our lives will be covered by strong encryption, and therefore all of our lives - including the lives of criminals and terrorists and spies - will be in a place that is utterly unavailable to court-ordered process. And that, I think, to a democracy should be very, very concerning.

When things are digital, they're all 1's and zero's, and so they commingle in ways we didn't anticipate and you could do things that were not like publishing or television, or computers, but were some intersection of those and that got known to be convergence, so between the switching, or trading of places and the convergence, you have today's media.

I’ve noticed that the people who started on film still have the ability to see the person in front of them. Whereas for a lot of photographers who have only ever worked in digital, the relationship between the photographer and the person who they’re taking a picture of sort of doesn’t exist anymore. They’re looking at a computer screen as opposed to the person.

In every part of the world with which I am familiar, young people are completely immersed in the digital world - so much so, that it is inconceivable to them that they can, for long, be separated from their devices. Indeed, many of us who are not young, who are 'digital immigrants' rather than 'digital natives,' are also wedded to, if not dependent on, our digital devices.

With the old economics destroyed, organizational forms perfected for industrial production have to be replaced with structures optimized for digital data. It makes increasingly less sense even to talk about a publishing industry, because the core problem publishing solves — the incredible difficulty, complexity, and expense of making something available to the public — has stopped being a problem.

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