The big thing on the horizon for me is video. I feel like it's the closest thing to a perfect mix between music and design, because it has the motion and it has the dynamics of music, while at the same time having the aesthetic components of design. It's a nice mix.

Designers must educate the public that design is about strategy, not decoration. However, such attempts are repeatedly undermined by a design world hooked on competitions and awards ceremonies that celebrate creativity instead of strategy results and sustainability.

There's a lot of buzz words in the business world these days - Design thinking, innovation, fast-failure, disruption, cross-functional leadership - and at the heart of every one of these concepts is the ability for people to make small moves forward, learn, iterate.

I went to meet Joe Johnston, the director, and he's charming. I've been very lucky. Most of the directors I've worked with are charming. But Joe's a particularly charming man, and he showed me lots of designs and, rather memorably, welcomed me to the Marvel Universe.

Neither in environment nor in heredity can I find the exact instrument that fashioned me, the a.non.y.muse roller that passed upon my life a certain intricate watermark whose unique design becomes visible when the lamp of art is made to shine through life's foolscap.

Stewart Davenport conscientiously and insightfully re-creates the world of the nineteenth-century political economists, who taught that the principles of international trade manifested, like the laws of biology and physics, the intelligent design of a Divine Creator.

Design has a powerful impact on the viewer. It has authority, and data also has the same air of authenticity and detail. It can be hard to argue with a graph, and it's hard to argue with data. So to combine data with a strong visual impact creates a powerful message.

I love the fact that I work with everything that has to do with the brand, the product, the environment, the online, the architecture, the web design, because I am somebody that loves making things, making experiences, creating things that people love to engage with.

We use the word typography to describe two different things: the design of letterforms, and the layout of typeset passages on a page. Both of those experiences are really important to communicating information, especially when that information involves complex ideas.

It is easy to fail when designing an interactive experience. Designers fail when they do not know the audience, integrate the threads of content and context, welcome the public properly, or make clear what the experience is and what the audience's role in it will be.

It is a funny thing what the brain will do with memories and how it will treasure them and finally bring them into odd juxtapositions with other things, as though it wanted to make a design, or get some meaning out of them, whether you want it or not, or even see it.

I had given a presentation on design and happiness for quite a long while at design conferences. I had found thinking about the topic helpful for my own practice, as it forced me to consider the fundamentals, and the feedback from the audience was always enthusiastic.

To design is much more than simply to assemble, to order, or even to edit: it is to add value and meaning, to illuminate, to simplify, to clarify, to modify, to dignify, to dramatize, to persuade, and perhaps even to amuse. To design is to transform prose into poetry.

The reason why any one refuses his assent to your opinion, or his aid to your benevolent design, is in you: he refuses to accept you as a bringer of truth, because, though you think you have it, he feels that you have it not. You have not given him the authentic sign.

…God is a giant quiltmaker. With an infinite variety of designs. And the quilt is grown so big and confusing, the pattern is impossible to see, the squares and diamonds and triangles don’t fit well together anymore, it’s all become meaningless. So He has abandoned it.

The aim of being a good designer is to have an influence. If you design furniture or lifestyle, you should influence the way people evolve globally. It's good to have an influence. I feel like people on the street today probably dress better than they did in the '50s.

The only thing Martha and I have in common is that we both used to model. Martha Stewart is extremely talented. Her designs are picture perfect. Our philosophy is life is messy, and rather than being afraid of those messes we design products that work the way we live.

Studying design has made me a much, much more astute observer of this aspect of business. And I'm working mightily to improve my empathic skills. I've dramatically improved my ability to read facial expressions - and I'm trying to be a better, more attentive listener.

The new architecture and urban design of segregation could be called Calvinist: they reflect a desire to live in a world of predestination rather than chance, to strip the world of its wide-open possibilities and replace them with freedom of choice in the marketplace.

There is a strong reciprocal relationship whereby our more ambitious design visions encourage the continuing development of the new digital technologies and fabrication techniques, and those new developments in turn inspire us to push the design envelope ever further.

I love to design. I am a commercial fashion designer. I always design jackets with two sleeves. I don't design jackets with three sleeves, or the layers and layers come off like little dolls from Russia. Fashion for me is a creative endeavor, but it is not art for me.

Now he's [Cinna] arranging things around my living room: Clothing, fabrics, and sketchbooks with designs he's drawn. I pick one up and examine one of the dresses I supposedly created. You know, I think I show a lot of promise," I say. Get dressed, you worthless thing.

Most companies target women as end users, but few are effectively utilizing female employees when it comes to innovating for female consumers. When women are empowered in the design and innovation process, the likelihood of success in the marketplace improves by 144%!

Good design should be available to everyone - and I do mean everyone. What I spent on the wheelchair I'm in could buy a small Mercedes. It's not only unfair to me; it's unfair to someone who's indigent but has the same needs. My goal is to make all objects affordable.

The creative folks intuitively design what's best for the user, while data folks provide great insights. The true unicorns are those who can go end-to-end designing, building, measuring, analyzing, and iterating with a combination of user intuition and deep analytics.

Venus [Williams] has an amazing line; I love her collection. I'm always at her office. She has an interior design company and her EleVen company. They have a wonderful office space and I'm always there for the interior part and get to see what she's doing with EleVen.

I don't have a background in design, so I think it's always about what I see in the world and what inspires me. So yes, I am designing for myself. I'm going through this whole evolution, which is a process of growing up and going from modeling to styling to designing.

A design is intuitive when people just know what to do and they don’t have to go through any training to get there When a design is not intuitive, our attention moves away from what we’re trying to accomplish to how we can get the interface to accomplish what we want.

I would like to mention that I have flown the 262 first in May ‘43. At this time, the aircraft was completely secret. I first knew of the existence of this aircraft only early in ‘42 - even in my position. This aircraft didn’t have any priority in design or production.

It was something I was more interested in myself. When I went to see my sister dance at ballet, I was really into costumes and the arts, and my family was also supportive of whatever me and my sister wanted to do. I would say I pushed myself the most to be into design.

I would like to mention that I have flown the 262 first in May '43. At this time, the aircraft was completely secret. I first knew of the existence of this aircraft only early in '42 - even in my position. This aircraft didn't have any priority in design or production.

I think the whole thing that Jamie [Hyneman] and I have in working together is that we are constantly simplifying each other's designs, and we both appreciate that the quickest and the dirtiest solution is usually the most elegant, the least expensive, and the fastest.

For me, the concept of design is more than object-oriented; it encompasses the design of processes, systems and institutions as well. Increasingly, we need to think about designing the types of institutions we need to get things done in this rapidly accelerating world.

When I was very, very young, seven years old, I heard there was school where you could go to learn to draw. That was my absolute driven passion, to become an artist or a painter. So the romantic realist in me, I studied to be a graphic design artist and an art teacher.

I noticed when I was at Stanford, there was a class called the persuasive technology design class, and it was a whole lab at Stanford that teaches students how to apply persuasive psychology principles into technology to persuade people to use products in a certain way.

And this is a table ma'am. What in essence it consists of is a horizontal rectilinear plane surface maintained by four vertical columnar supports, which we call legs. The tables in this laboratory, ma'am, are as advanced in design as one will find anywhere in the world.

I have felt terribly from the beginning when I saw the problems and recognized that they would be ongoing. We were hired to put back the contours of the greens as closely as possible to George Thomas's designs and were real proud of what we did. It's a sad situation now

The craftless anarchy of the Beat poets on the one hand, and the extreme control of Henry James on the other, suggest that for most human beings, just as both freedom and discipline are necessary in life, serendipity and design must coexist in a work to make it readable.

When it comes to designing your first apartment, I think people get overwhelmed and end up collecting pieces that don't always mesh well together because they don't have a clear vision. Take your time and use tools that can help inspire and guide you through the process.

If I make a painting, it should be seen for what it's set out to do too. A lot of the things that I do, it's not all art. Some of it's design, some of it's illustration, some of it's graphics, some of it's concept, some of it's business and some of it, hopefully, is art.

Graphic design, which evokes the symmetria of Vituvius, the dynamic symmetry of Hambidge, the asymmetry of Mondrian; which is a good gestalt, generated by intuition or by computer, by invention or by a system of coordinates, is not good design if it does not communicate.

One of my most memorable moments serving the community was after I built the Live Civil Playground in Haiti, and I visited an orphanage and gave away shoes to all the kids. I also sat with them and helped them design their shoes. The smiles on their faces were priceless.

In the wake of the Supreme Court of Canada decision (Chaoulli-Zeliotis), the Canadian Medicare system is about to be redesigned. Physicians must not just sit at the table, but must position themselves at the head, where they can lead and direct the nature of that design.

My design always has a political agenda. When I borrow components from various cultures and juxtapose them in an object, it is a message that co-existence is indeed possible. Design creates an ideal world where different ideas live close to each other in perfect harmony.

Howard Hughes innovation was in the aviation field. His designs and spirit of experimentation was at the forefront. As far as his work as film producer, he certainly went after a bigger and more ambitious kind of filmmaking, even if he wasn't necessarily a cinema artist.

I didn't want to do Chekhov or Shakespeare. So I switched my major from acting to costume design. Eventually, I got a job working as a wardrobe assistant for a theater company. I would dress the actors, fix their costumes, do the quick changes for them and all that stuff.

We know from scientific studies that infants as young as six months old can distinguish right from wrong and have a preference for the good over the bad. I think it's important to design our education and our schools around that insight, to bring out the best in our kids.

People tell you the world looks a certain way. Parents tell you how to think. Schools tell you how to think. TV. Religion. And then at a certain point, if you're lucky, you realize you can make up your own mind. Nobody sets the rules but you. You can design your own life.

Rhythm, symmetry, and a happy combination of elegance and utility - a blend often desired in later days of hope and struggle - these have been fully attained, and with them a delight in quiet communion with Nature, expressing as she does the sense of beauty in orderliness.

Here's the general theory: To clarify, add detail. Imagine that. To clarify, add detail. And clutter and overload are not an attribute of information, they are failures of design. If the information is in chaos, don't start throwing out information, instead fix the design.

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