When I was a young child and before he had left us for the U.S., my father would give me Mark Twain novels. In the characters, the weather and the context, my father must have seen many parallels to his own youth in the Caribbean in the 1930s and 40s.

One of the reasons I love acting is because I'm so interested in other people's lives, and I often incorporate things I hear or observe into my work. I've become a bit of a 'person addict,' and so I like brushing up against lots of different characters.

'Boomerang!' I love that movie just because of Halle Berry, Robin Givens, Eddie Murphy, Grace Jones and Eartha Kitt. There were so many characters. As an actress, to see African-American actors be so diverse was different from what I was used to seeing.

Normally, we see characters that have God complexes. How interesting, I thought, it would be to capitalize on that. And say, OK, well fine, you have a God complex, well this person has a Satan complex. And the doctor chooses to treat him scientifically.

It's what people have always done. They have always told stories, put on plays. It's characters and narrative and thought and context and resolution so you reflect the way the world is in some way. It comes out of experience. I think it's OK to do that.

When you read a book, the neurons in your brain fire overtime, deciding what the characters are wearing, how they're standing, and what it feels like the first time they kiss. No one shows you. The words make suggestions. Your brain paints the pictures.

I think the key divide between the interactive media and the narrative media is the difficulty in opening up an empathic pathway between the gamer and the character, as differentiated from the audience and the characters in a movie or a television show.

When I look in the mirror, I see someone who's happy with how he looks, because I was never one of the handsome Hollywood people. And I've had success as I've gotten older, because I'm able to play characters. I no longer get the girl, but I get the part.

We never had a giant library or owned a lot of commercial characters the way most studios did. And since we didn't have a lot of internal resources, we had to find ways to be inventive and resourceful, which I think is a healthy way to run a good business.

I confess I am a romantic. I love romance, and I think it's really fun and delicious and some of my favorite films are love stories. I think that you just get a chance to fall in love with the characters so much and you get to explore their lives so deeply.

I think kids want the same thing from a book that adults want - a fast-paced story, characters worth caring about, humor, surprises, and mystery. A good book always keeps you asking questions, and makes you keep turning pages so you can find out the answers.

I tend to write about towns because that's what I remember best. You can put a boundary on the number of characters you insert into a small town. I tend to create a lot of characters, so this is a sort of restraint on the character building I do for a novel.

The lovely thing about writing is, well, two things. One, writing fiction allows us to bring an order to our lives that doesn't exist in real life. And two, it allows us to create human characters that we know better than we will ever know anyone in real life.

Writing a book is very personal. It's a very personal relationship. A book will start with something as simple as two men talking about work. That gets the fire going. Sustaining that fire is the hard work. It takes attention and empathy to hone the characters.

Dani's family are great, and I'm really lucky to have them as in-laws. But it's definitely not all plain sailing. They are such big characters who aren't scared to speak their mind, and we have different points of view at times, so we have to work through that.

I had a very happy childhood, but I wasn't that happy a child. I liked being alone and creating characters and voices. I think that's when your creativity is developed, when you're young. I liked the world of the imagination because it was an easy place to go to.

'Indigo Prophecy' already brought a lot of new features to the traditional adventure genre, including the Action system, MultiView, Bending Stories, etc. 'Heavy Rain' will include features like advanced physics and AI, realistic characters and living environments.

The idea that man is a tabula rasa, or Mao's sheet of blank paper upon which the most beautiful characters can be written, is an old one with disastrous implications. I do not think though that the cults you mention could survive honest thought about human nature.

I made my living in comedy, but I'm not a silly person. I've got all these sides to me. Even in my movies that I've written myself, the characters sometimes border on great anger or nutsiness or other kinds of behavior. I'm not just doing fart jokes for two hours.

In many ways, it's easier to write a book. You have more latitude with structure, and you have the freedom to luxuriate within the internal lives and musings of your characters. But where a screenplay does not always demand great prose, a novel lives or dies by it.

That's one of the things I really respect and admire about 'Doctor Who', is that they're always thinking out of the box with the characters they write and the actor they employ to portray them. They're always challenging the stereotypes and peoples' way of thinking.

When writers stop to sharpen pencils or get up and make coffee to procrastinate, they still stay in their heads with their characters. But when you zip over to read email or check your Facebook page, you get zapped out of the fictive dream. It's brutal on my writing.

Playing characters who are wonderful and beautiful is hard because you don't feel like that most of the time... well, I don't. It's like this whole heart-throb nonsense. It's flattering, but that's not how I feel in the morning. It's something that goes with the job.

To what extent do we self-construct, do we self-invent? How do we self-identify, and how mutable is that identity? Like, what if one could be anyone at any time? Well, my characters, like the ones in my shows, allow me to play with the spaces between those questions.

In both 'Dondo,' which has been directed by Tarun Mukherjee, and 'Krishna' directed by VV Vinayak, I got to play interesting characters. Moreover, I have enjoyed working for these films, because it was a challenge to learn two languages and express my emotions in them.

In my head, at least, the business of spinning stories has no closing time. Twists in my characters' lives, glimpses of their secrets, obstacles to their dreams... all arrive unbidden when I'm getting cash at the ATM, walking my son to camp, singing a hymn at a wedding.

What I realized is that it doesn't matter how big or small your film is. The actual filmmaking process, the actual storytelling, it's still the same thing. It's still all about creating characters that you like and creating moments that get you excited or get you tense.

I'm not comfortable being around too many people. I don't like being out in public too much. I don't like going to bars. I don't like doing celebrity stuff. So most of the characters I play are people who don't always feel comfortable beyond their small circle of friends.

I'm just trying to write a good story, strictly from imagination. People just think it's random, they don't see the rewriting, phrasing of characters, choosing the words, bringing the world to light in which the characters live in. That creates an illusion that this is real.

I can talk endlessly about characters, or why someone did this or that, and what that dynamic and interaction is. I really love it, and I think that actors really respond positively to the fact that I like to talk about that stuff, because I'm not sure that all directors do.

I've worked my entire career to try to broaden the perception of the WWE. A lot of folks think because we're so entertaining and oftentimes have such wild and well-defined characters that it's all we are. It has kind of been my life's work to tell the public that's not true.

When Ralph Lauren creates a collection of clothes, he's not really worried about a single tie or a single shirt or a single belt... he's creating a movie, and the characters that he casts in his advertisements or the people that work in the stores are the actors in his life.

The first time I walked into the Olympic athlete village seeing the Visa ATM machine with my picture on it and the Chinese characters saying 'Destiny.' For some reason, it just boosted my confidence and it was before I had even worked out or had my first training or competed.

There's so much anxiety coming from social media with teenagers that we have to give them characters that are real and that are not always happy; and that have bad parents and not great, supportive parents; and that are not going on these journeys to save the world with a bow.

I like ambiguity because you may be the villain in someone else's story and the hero in your own, and I think very often, African-American characters are either one thing or the other. You shouldn't have to be perfectly good or perfectly bad. You don't even have to be magical.

All of my characters are a little bit based on people I know in real life. You know when you do that you have to change the character a little bit in case your friend or your relative reads the book, because you don't want them to know you wrote about them... They might get mad.

I'm not a pretty princess, and I'm aware of that, so I like music that is really intense, really bold, and characters that in a way almost have a dark side and are kind of evil because, for me, that's when I feel my strongest and fiercest, when I'm not necessarily the good girl.

Researching real history has taught me to be bolder and more imaginative in building fantasy worlds and writing fantasy characters, to seek out the margins of history and the forgotten tales that illuminate the whole, complex truth of our flawed yet wondrous nature as a species.

I have always loved and avidly read the novels of Jack London, Jules Verne and Ernest Hemingway. The characters depicted in their books, who are brave and resourceful people embarking on exciting adventures, definitely shaped my inner self and nourished my love for the outdoors.

I like characters like Ignatius Reilly in 'A Confederacy of Dunces' and Ricky Gervais's character in 'The Office.' They think one thing about themselves, but the truth is as far from that as it can be. So I began to think about how to put that kind of character in a book for kids.

I feel like because I've done more gay characters, gay scenes, or gay projects than most straight actors, people see it as some sort of mission. It's more of a case-by-case basis, and just trying to capture figures that I love. I guess that a lot of the figures that I love were gay.

Your life is like a play with several acts. Some of the characters who enter have short roles to play, others, much larger. Some are villains and others are good guys. But all of them are necessary; otherwise, they wouldn't be in the play. Embrace them all, and move on to the next act.

The goal, I suppose, any fiction writer has, no matter what your subject, is to hit the human heart and the tear ducts and the nape of the neck and to make a person feel something about the characters are going through and to experience the moral paradoxes and struggles of being human.

The idea of having different characters is really just to get the storyline across, you know? Coming from one particular character makes, to me, the story boring. I get that mainly from novels and that style of writing or movies where there's multiple characters who carry the storyline.

I got into acting for the chance to be many different people and many different characters. I love hiding in a role and doing the research. If there is an opportunity to change my body, I will change my body. I'll slip in and disguise myself in a role. That is a really big treat for me.

I grew up watching 'Buffy the Vampire Slayer' and used to dream that I would grow up to be just like her. In a way, 'Teen Wolf' has a lot of those kinds of characters. We're just kids by day, and yet we're trying to fight demons and werewolves and bad people and save people that we love.

As a very young writer - kindergarten through about fifth grade - I most often wrote about black characters. My very early stories were science fiction and fantasy, with kids stowing away on spaceships and a girl named Tilly who was trying to get into the 'Guinness Book of World Records.'

The world is full of people with different characters and temperaments. We all have a dark side, a tendency to manipulate, and aggressive desires. The most dangerous types are those who repress their desires or deny the existence of them, often acting them out in the most underhanded ways.

Every film is faced with the enemy of time. Only so much story can fit into the 90-150 minutes of time that moviegoers are willing to stay in their seats. Naturally, compression is necessary. So are the exclusion and amalgamation of characters so that the viewer does not become bewildered.

There are only a couple characters and people in the world where, in history, where you can go anywhere in the world and say that character or person, that name, that song, and everyone knows what it is. Mickey Mouse is one, Disney, in general. In terms of gaming, Super Mario, he's everywhere.

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