Quotes of All Topics . Occasions . Authors
You can make a beautiful, airtight world that's fascinating to look at, but it's not interesting unless you have a character that's trying to achieve something under the circumstances of that world. It's harder to play a wacky girlfriend whose journey you just don't understand.
I do not hold that because the author did a bad job of writing the player need trump it with the same kind of acting. When I go into a picture I have only one character to look after. If the author didn't do him justice, I try to add whatever the creator of the part overlooked.
It is commonly the personal character of a writer which gives him his public significance. It is not imparted by his genius. Napoleon said of Corneille, "Were he living I would make him a king;" but he did not read him. He read Racine, yet he said nothing of the kind of Racine.
'Heroine' is about a declining and imbalanced superstar - a very brave and bold role. I wanted to test whether I could carry a role like this. I have given 200 per cent to this role. She's a very complex character, very aggressive, manipulative and bold, yet she's very fragile.
In other words, character is far more important than intellect to the race as to the individual. We need intellect, and there is no reason why we should not have it together with character; but if we must choose between the two we choose character without a moment's hesitation.
Getting the audience to cry for the Terminator at the end of T2, for me that was the whole purpose of making that film. If you can get the audience to feel emotion for a character that in the previous film you despised utterly and were terrified by, then that's a cinematic arc.
Walt Disney was a great believer in the use of song to convey story. He was primarily a storyman & story-driven songs were his 'pets.' He always asked what was going on with the song - he hated 'singing heads.' He loved learning about character & motivation thru music & lyrics.
For my second novel, The Apothecary's Daughter, my editor encouraged me to think of another unusual profession for a woman to have. That led to the main character, Lilly Haswell, who finds herself doing the work of an apothecary at a time when it was illegal for women to do so.
What really matters is not how well a character fits a definition, but how strongly he or she resonates. Characters with strong, resonant ideas at their core will have more of an impact on the cultural consciousness than a character who's just an empty collection of attributes.
Perhaps I am better prepared to create a certain amount of integrity in the character because I know so much about the parts of those universes. So perhaps it goes hand in hand, and I don't shy away from it certainly. I think I have a great facility for it, so it seems to work.
Villages are small and personal, and their inhabitants have names, characters, and personalities. What more appropriate concept on which to base our institutions of the future than the ancient social unit whose flexibility and strength substained human society through millenia?
Nightclub City tells the behind-the-scenes story of Manhattan's glamorous nightlife at its peak. Packed with colorful characters, terrific original research, and an unusually accessible writing style, Nightclub City is a gritty social history of America's most glitzy fantasies.
I kind of put myself out there a lot just because I trust the people I'm working with. You have to see what works and what doesn't. Sometimes it's not my job to find that out, it's just my job to do what the character calls for. And if you change the character I'll do that too.
We always joke now like, you know, the more experienced we get making stuff, we're like, "Never leave set without a shot of each of our lead characters driving in the car looking happy, looking moderately blank and looking sad." Because we know we're going to need these things.
Writing, even though it's hard work, is really a joy when you get these characters to come alive. It's hard to trace where they come from. I can't say that I am sitting here one night at nine o'clock and that a character occurs to me. The magic for me happens at the typewriter.
I'm a character and relationship guy, and even with the 'Saw' films, it's special-effects people's jobs to create these scary things. It's not my job. My job is to bring some sense of humanity to the character, no matter how evil he may be. The script is going to take me there.
Don't forget that costumes, like dreams, are symbolic communication. Dreams teach us that a language for everything exists - for every object, every color worn, every clothing detail. Hence, costumes provide an aesthetic objectification that helps to tell the character's story.
A person who is obsessed with Jesus is more concerned with his or her character than comfort. Obsessed people know that true joy doesn't depend on circumstances or environment; it is a gift that must be chosen and cultivated, a gift that ultimately comes from God (James 1:2-4).
He then proceeded to shout at Alpha and Beta, a sign that he was in a genuine good mood. They took it as calmly as ever, in spite of the fact that he accused them of things I'm sure no donkey has ever willingly done, especially not Beta, who possessed impeccable moral character.
Everything you write makes you better. But if you really need a tip, here's one: a good story begins in opposition to its ending. That means you work out how it finishes first, and then begin the story as far away from that point - in terms of character development - as you can.
There is no winning or losing, but rather the value is in the experience of imagining yourself as a character in whatever genre you’re involved in, whether it’s a fantasy game, the Wild West, secret agents or whatever else. You get to sort of vicariously experience those things.
There is no ordinary run of mankind, there are only individuals who are totally different. And whether a man is naked and black and stands on one foot in Sudan or is clothed in some kind of costume in a bus in England, they are still individuals of entirely different characters.
The best thing about acting is when you're playing a scene and you actually become your character and lose yourself in that moment. That's when you know you've been succeeded at what you've worked very hard to accomplish in your profession. Those are the truly thrilling moments.
There is no winning or losing, but rather the value is in the experience of imagining yourself as a character in whatever genre you're involved in, whether it's a fantasy game, the Wild West, secret agents or whatever else. You get to sort of vicariously experience those things.
In this consists the difference between the character of a miser and that of a person of exact economy and assiduity. The one is anxious about small matters for their own sake; the other attends to them only in consequence of the scheme of life which he has laid down to himself.
I was miserable in West Side Story. They really miscast me. I came from the Midwest; what they really needed was a guy that was street smart. The first time I saw the movie, I had to walk out. I looked like the biggest fruit that ever walked on to film. My character was so weak.
The best bribe which London offers to-day to the imagination, is, that, in such a vast variety of people and conditions, one can believe there is room for persons of romantic character to exist, and that the poet, the mystic, and the hero may hope to confront their counterparts.
I find the best way to make things real is to just put two characters into a space and let them talk to each other in the way that they would talk to each other, and then see what they would say. I know it sounds weird, but that leads the plot and takes you in another direction.
No 'mise en scène' has the right to be repeated, just as no two personalities are ever the same. As soon as a 'mise en scène' turns into a sign, a cliché, a concept however original it may be, then the whole thing - characters, situation, psychology - become schematic and false.
You never know when you're on a show if you're actually going to love it. For the episodes that I'm not in, I read them, but I try to just forget it, as long as it isn't important to my character. That way when the episodes air I get to watch it like a fan and actually enjoy it.
Most people stiffen with self-consciousness when they pose for a photograph. Lighting and fine camera equipment are useless if the photographer cannot make them drop the mask, at least for a moment, so he can capture on his film their real, undistorted personality and character.
I don't think I have ever been as inspired by any character that I have played. I was deeply moved by Temple's courage and her resourcefulness.. She is really pioneering in both the world of autism and animal rights. She has encouraged an incredibly positive change in the world.
The whole Twitter phenomenon is really indicative of what's happening in this country. And I say this in condemnation of myself as much as anyone else - we are growing into a nation that has no time, desire or capacity for truth. All we can handle is 140 characters of knowledge.
In fact, [Gene Wilder] had made a hysteric seem considerably less funny in his film debut as a terrified undertaker in "Bonnie And Clyde." And neurotics soon became his stock-in-trade, whether he was playing the weird title character in "Willy Wonka And The Chocolate Factory..."
I always thought what an interesting idea because almost everybody's fascinated by the perpetrator of a crime; very few people study what happens to people for the rest of their lives, and how it affects not only that particular character but other characters around him as well.
I have always loved and avidly read the novels of Jack London, Jules Verne and Ernest Hemingway. The characters depicted in their books, who are brave and resourceful people embarking on exciting adventures, definitely shaped my inner self and nourished my love for the outdoors.
I like to find characters. Here's the bottom line: I can't play someone if I can't figure out what he cares about. Everybody cares about something, even a rough character. It defines where we step in life. As soon as you find out what somebody cares about, then it all gets real.
Unlike other books or TV shows or sometimes life, my narrative worlds are stripped of implicit moral centers. There is only what you bring. That makes the characters risky in every way and the narrative, a journey of change for the reader. But I make the journey as fun as I can.
The main thing about improvising is listening so if something happens that wasn't expected and you know your character, you know what has to happen in this scene, you can react to that in a way that's honest and it might take you in a different direction to go to the same place.
It may seem unfashionable to say so, but historians should seize the imagination as well as the intellect. History is, in a sense, a story, a narrative of adventure and of vision, of character and of incident. It is also a portrait of the great general drama of the human spirit.
If I'm not like my characters, I think just it's like a musician liking to play certain pieces of music rather than others. I just have more satisfaction when playing complicated things rather than some of your more straightforward, simple moments. . . . I like to be challenged.
All of my characters are a little bit based on people I know in real life. You know when you do that you have to change the character a little bit in case your friend or your relative reads the book, because you don't want them to know you wrote about them... They might get mad.
Sometimes apparent resemblance of character will bring two men together and for a certain time unite them. But their mistake gradually becomes evident, and they are astonished to find themselves not only far apart, but even repelled, in some sort, at all their points of contact.
What I think after reading the script and seeing where the story goes, I go with my instincts on the character. If my instincts are wrong the director and the producers will guide me in the right direction. That's just kind of how I take on any role, be it a fantasy movie or not.
Being on a show with a female lead is amazing for me. I love that. I love the powerful woman who's complicated. There's no push to be one thing or another thing. It's all human. That's what you look for as an actor: characters written and portrayed in the most human way possible.
If you never fall in love with your character, you'll never be able to do that character justice. No matter who it is, no matter what the character does, you have to find the reason for it. Everyone's got a reason for what they do, even if it's a reason that they're not proud of.
I'd say that any character or setting can be given a bit of an otherworldly sheen and be the better for it. The one thing I insist on with my own writing is that I won't let magic solve my characters' real world problems. The solutions have to come from the characters themselves.
I've always said that with a lot of the horror franchises that I've started, it's like directing a pilot. I come in, I direct the first movie and all these directors come in and direct all the sequels after me and hey have to kind of retain the look, the tone, and the characters.
I was thinking a lot about the aftermath of bad choices, how people deal with the trauma of having survived trauma, if that makes sense, and so I wrote about this character's last day on the job, how after spending 15 years pretending to be a rabbi, he'd in effect become a rabbi.
It's hard to hand a script to a director, there's no question about it. You've lived with these characters, you've started with a blank page, especially when it's an original work and something not based on a preexisting piece of material. But if you don't like it, write a novel.