The most fascinating powers don't mean a thing if the guy's poorly motivated or dull, and the most generic powers won't hurt a well-motivated character. Personality and motivation are what make Magneto, Magneto and not Cosmic Boy. The powers work for him, but it's his motivation that makes him the character he is.

From 1940 to about 1960, I had been writing just regular comics, the way my publishers wanted me too. He didn't want me to use words of more than two syllables if I could help it. He didn't want me to waste time on worrying about good dialogue or characterization. Just give me a lot of action, lot of fight scenes.

There are people who specialise in lettering, and I've had my hand lettering made into a digital font. I picked up a copy of the 'Dandy' the other week, and I was amazed to see that it was completely lettered in my hand-lettering font. It was quite a thrill, really, having been a 'Dandy' reader years and years ago.

I met one of my best resources because I cold-called the local FBI office one day early in my career with questions. The agent who took the call knew someone who knew someone who was ex-Army, trained in personal protection. The resulting introduction was one of the best, most enduring friendships I've ever enjoyed.

I'm so used to artists saying to me, "Listen, I'm going to have five pages done next week," and then three weeks later I'm phoning them, begging them for two pages. And Stuart [Immonen]is a guy who will promise you five pages and deliver six pages, and the six pages are even better than you could have ever imagined.

With Marvel and DC, you're working with their pre-established fictional universes and characters. At those places, you're working with characters who will outlive you and maybe your children and your childern's children. Batman will outlive me, Spider-Man will outlive me, the Avengers will outlive me, and so it goes.

You remember when Tobey Maguire was first selected, most of the fans were angry. They felt, what kind of a guy is that for a superhero? Nobody thought it was a good idea. Yet he turned out to be great. The people at Marvel who do these things are really pretty smart. If they chose this guy, he'll probably be terrific.

When you're an adolescent, you suddenly wake up one morning and your body is an enemy. There are hormonal changes, physical changes, emotional changes. People are saying to you, 'Now you have to make the decisions that define the rest of your life.' The X-Men takes those elements and pushes them one giant step farther.

X-Men is not a story about superheroes, but a story about the ongoing revolutionary struggle between good/new and bad/old. The X-Men are every rebel teenager wanting to change the world and make it better. Humanity is every adult, clinging to the past, trying to destroy the future even as he places all his hopes there.

The first 'Polly and the Pirates' is about a prim and proper girl who gets kidnapped out of her comfy boarding school by a bunch of pirates that think she's the daughter of their long lost queen. In the course of the adventure, she discovers she has a natural penchant for swashbuckling, despite her sheltered childhood.

I always start drawing any job by planning out to some degree the locales and trying to nail the characters. If they're existing characters, I'll draw them several times on rough paper just to get a feeling for them. The ideal when you're drawing a comic is to have everything in your head, not to have to refer to notes.

When I first came to New York City, what I was thrilled about was not the Empire State Building, or the Statue of Liberty; it was the fireplugs in the street. These things that Jack Kirby had drawn. Or these cylindrical water towers on top of buildings that Steve Ditko's 'Spider-Man' fights used to happen in and around.

There was a time in my career when my hackles would really get raised if someone came in and said, 'We need you to do this or that.' But the fact of the matter is, you're working in a shared universe, and all elements of the universe are, ideally, going to mesh and work together. That's my goal. I want to be on the team.

I am telling you now: I might be young, but I am good. I work hard, and I'm a good person. I know what's right. I know what's wrong. And if you give me this chance-- if you just give me one shot to show you how good I can be, how hard I work, how much I believe in doing the right thing -- I won't let you down. I promise.

On one level, all of the characters in 'Game of Thrones' grow out of George R.R. Martin's imagination. Therefore they are his. As long as they are in the novels they are his. But the moment they step forth onto the TV screen, they become filtered through the showrunners. In a business sense, it's the same way with comics.

When I realized that people actually wrote comics, that it was a job people could do, I thought, 'Gee, these things are only 17 pages long! I could probably finish one of those and find out whether I suck before I've spent five years of my life on it.' In stumbling into comics that way, I discovered that I loved the form.

Writers that pretend to be in the throes of some kind of genius-demon, some kind of possessing spirit that refuses to let them engage with Normal Life are bullshit artists of the highest degree, looking to excuse their antisocial tendencies and bad manners away with a flourish of vocabulary and the semantic waving of hands.

MARVEL IS A CORNUCOPIA OF FANTASY, A WILD IDEA , A SWASHBUCKLING ATTITUDE , AN ESCAPE FROM THE HUMDRUM AND PROSAIC. IT'S A SERENDIPITOUS FEAST FOR THE MIND, THE EYE , AND THE IMAGINATION, A LITERATE CELEBRATION OF UNBRIDLED CREATIVITY, COUPLED WITH A TOUCH OF REBELLION AND AN INSOLENT DESIRE TO SPIT IN THE EYE OF THE DRAGON.

When people think girl adventurers, they tend to think of a spunky, plucky tom-boy with a chip on her shoulder. I'm not saying that this makes for a dull character, but I think other types of adventurous girls exist. It's easy to fall into well-established tropes, believing that the tropes of a genre define the genre itself.

One of the things I'm most proud of over the years, is time management and balancing family and work. Everyday, you just look at what needs to be done and do that, what needs to be done. That includes the idea that family is first, kids are first and when you're with the family, put the phone down, look them right in the eye.

The problem is there are so many stories out there where I can pull that superhero out, put any other superhero in, and the story works the same. For me, that's broken. I have to write a story that no one else but Aquaman or Shazam can be in, and as soon as you pull that character out and out someone else in, it doesn't work.

The comics of course, help the movies, because all of the comic fans want to see the movies. And the most amazing thing about it is these movies seem to appeal to young people, to old people, and to people all over the world. They're as popular in China and Latin America as they are here. That's really amazing and gratifying.

I loved IRON MAN: Robert Downey Jr. has been and probably will be my favourite actor for a long time…but IRON MAN, THE INCREDIBLE HULK, SUPERMAN RETURNS and all the others feel a little like Saturday morning cartoons next to the carbon black glory that is 'The Dark Knight.' Trust me, *this* is the future of this sort of thing.

'Forever Evil' is, ultimately, a Lex Luthor story. And everything in there is reflecting who Lex is and what he's going through. And we continue to learn more and more things about him that we might not know, and he's going to continue to experience things and do things that are surprising, I think, to even him - especially us.

I write every day, for most of the day, so it's just about turning into metaphor whatever's going on in my life, in the world, and in my head. Every nightmare, every moment of grief or joy or failure, is a moment I can convert into cash via words. I use everything. Turning life into stories is how I make sense of my experience.

Aquaman has the ability to be a huge character, and I think we really brought him to a new level in comic books, and I'm hoping that new level continues to everything that is DC Entertainment. Certainly, that's the goal. He's one of our most recognizable and most important characters, and it's going to continue to stay that way.

Look, I like gritty. I write gritty. There is a time and a place for gritty. I'll take my Batman gritty, thank you, and I will acknowledge that such a portrayal means that my 11-year-old has to wait before he sees The Dark Knight. But if Hollywood turns out a Superman movie that I can't take him to? They've done something wrong.

It's the fact that fans still care. I like all the comics conventions: The smaller ones are easier, the bigger ones are exciting.... Each one I say: Never again. But they're all great.... These things are important because they keep the fans' interest alive in comics. They keep the fans reading and their imaginations stimulated.

If I were retired I wouldn't know what to do because I'd have to think, well, now what is it I want to do? And what I want to do is what I'm doing. I enjoy coming up with new ideas, which if I'm lucky they might be good ideas. I enjoy seeing them take shape. And I'm having fun doing it. So I wouldn't know why I'd want to retire.

When you're drawing something, you kind of run a movie in your head. You might close your eyes or stare into the distance and kind of see a movie unfolding and, you know, grab a certain moment or think, 'Oh, yeah, that's when we need just the point that he appears around the corner but just as she's getting into the car,' you know?

When I was a kid, there was this neighborhood beer and wine store that sold old comics for a nickel a piece. I'd load up on old books whenever we went on vacation. Yeah, I have a lot of fond memories of riding in the back of the ol' station wagon and reading 'Mystery in Space' and 'Strange Adventures' as we headed up to Torch Lake.

When you're given the assignment to write, for example, 'Spider-Man,' the concept, characters and environment are all laid out for you. Everything is pre-established, and your sole responsibility as a creator is to craft an exciting, entertaining, hopefully original adventure, to add layers and colors to a canon that already exists.

Self-publishing in comics is core to the whole artform. There is no scarlet letter in comics as there still is, to some degree, in prose. As no publisher for a long time would publish serious work in comics, the only way a lot of it came out was because of self-publishing. Many of the greatest works of the medium are self-published.

One of the things I like to do is people's hearts are on their sleeve, whether it's a good or a bad heart. And I think that's one of the things living in a world with Powers would do: it's too theatrical not to express yourself constantly. It would change them socially and sexually, everything would be altered because of superheroes.

Imagine the earth’s population of six billion people reduced to just one hundred representatives. Statistically, that makes 30 white, 70 non-white. It means 6 people own 59% of the wealth and they all live in North America. 80 are in substandard housing. One has an education. One owns a computer. Don’t blame me if it all sounds crazy.

When you can sit down with a plain sheet of paper in front of you and make some notes, and, little by little, you see it take shape and become a concept for a movie or a TV show. That's a real thrill. You watch it go from notes on a paper to a meeting with writers and directors and actors. I can't think of anything that's more exciting.

I don't know who made the first Aquaman joke. I'm sure it was comics readers; maybe we all did. But it's the idea that the perpetuated story of Aquaman is that he only has powers in water, and he talks to fish. I think it's the idea of him in the middle of a city just doesn't make a lot of sense to people. It's just the character itself.

Jeph (Loeb) will call me with updates, and I'll go, "Are you f--king with me?" I never saw this coming, and certainly never saw it coming while I was still coherent and in the game. That's the difference between me and the previous generations. (Legendary X-Men writer) Chris Claremont had to wait decades before his s - t was on the screen.

One of the things when you're drawing a comic book is that you're spending four or five times as long to draw it as the writer takes to write it. In my career I've had to spend a week drawing something that a writer has thrown out in an hour. And there's nothing worse than having to work on something that no previous thought has gone into.

I could name you a dozen superheroes whose powers I'd like to have. But if I could have any power in the world, it would be the power to read or watch a creative work and absorb the technical skill of the people who made it. Because then I could have even more fun writing. That's my core identity. I'm a writer. I just love telling stories.

I think continuity is the devil. I think it's constricting and restrictive, I think it's alienating and off-putting, and it inflicts an artifact of linear time as we experience it on something that exists outside of linear time as well as keeps new readership away by keeping comics a matter of trivia and history rather than actual stories.

My mother was the greatest mother in the world. She thought I was the greatest thing on two feet. I'd come home with a little composition I had written at school, and she'd look at it and say, 'It's wonderful! You're another Shakespeare!' I always assumed I could do anything. It really is amazing how much that has to do with your attitude.

My well-meaning parents decided to send me to a Catholic grade school to get a better education than I probably would have received at the local public school. They had no way of knowing that the school nuns, who were the majority of the teachers at this particular parochial school, were right-wing, card-carrying John Birch Society members.

I’ve always thought that if comics are a part of pop culture [then] they should reflect pop culture, but a lot of the time comics, superhero comics especially, just feed on themselves. For me, comics should take from every bit of pop culture that they can; they’ve got the same DNA as music and film and TV and fashion and all of these things.

I think probably the first time I wanted to be an artist was when I was about six or seven years old. I used to get British comics and I clearly remember seeing my first American comic: an issue of 'Action Comics', with Superman on the cover with a treasure horde in a cave, and Lois saying something like 'I don't believe Superman is a miser!'

In the world of the superheroes, everything had value, potential, mystery. Any person, thing, or object could be drafted into service in the struggle against darkness and evil - remade as a weapon or a warrior or a superhero. Even a little bee named Michael - after God's own avenging angel - could pitch in to win the battle against wickedness.

When ["Wonder Woman" creator William Moulton] Marston died in 1947, they got rid of the pervy elements, and instantly sales plummeted. Wonder Woman should be the most sexually attractive, intelligent, potent woman you can imagine. Instead she became this weird cross between the Virgin Mary and Mary Tyler Moore that didn't even appeal to girls.

Gay bars in America aren't weird sex clubs. They're sanctuaries. I know so many straight friends that go to gay bars more than I ever do, male and female, because they can go there and be social and there's no expectation there. It's a safe place. It's almost like the real world version of Comic-Con in some places. You can go without judgment.

I'm sort of a pressure writer. If somebody says, "Stan, write something," and I have to have it by tomorrow morning, I'll just sit down and I'll write it. It always seems to come to me. But I'm better doing a rushed job because if it isn't something that's due quickly, I won't work on it until it becomes almost an emergency and then I'll do it.

The cliché I tried to avoid was I hated "teenage sidekicks." I always figured if I were a superhero, there's no way on God's earth that I'm gonna pal around with some teenager. So my publisher insisted I have a teenager in the series, because they always felt teenagers won't read the books unless there's a teenager in the story; which is nonsense.

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