Quotes of All Topics . Occasions . Authors
If you endeavor to achieve, it will happen given enough resolve. It may not be immediate, and often your greater dreams are something you will not achieve within your own lifetime. The effort you put forth to anything transcends yourself, for there is no futility even in death.
Born of necessity, the little fellow literally freed us of immediate worry. He provided the means for expanding our organization to its present dimensions and for extending the medium of cartoon animation toward new entertainment levels. He spelled production liberation for us.
I think it is really important to not only take advantage of these tools that you have at your disposal but also to really take the time to develop ideas within yourself and think about what you want to animate, and then you can use these tools to create what you want to create.
When we opened Disneyland, a lot of people got the impressions that it was a get-rich-quick thing, but they didn't realize that behind Disneyland was this great organization that I built here at the Studio, and they all got into it and we were doing it because we loved to do it.
Faith I have, in myself, in humanity, in the worthwhileness of the pursuits in entertainment for the masses. But wide awake, not blind faith, moves me. My operations are based on experience, thoughtful observation and warm fellowship with my neighbors at home and around the world.
We made satires of everything - news broadcasts and TV shows that we watched. When I look at them now, they are totally amateurish, but I find it quite remarkable that we were so skeptical of the world! My parents watched them and thought they were funny; they really encouraged us.
Adults are interested if you don't play down to the little 2 or 3 year olds or talk down. I don't believe in talking down to children. I don't believe in talking down to any certain segment. I like to kind of just talk in a general way to the audience. Children are always reaching.
The use of 'conspiracy theory' as a derogatory - as an epithet almost - is something the propagandists have perfected over the decades, and it's a useful tool for eliminating articulate dissent and other points of view, and information that might be inconvenient for a policy agenda.
There are fashions in reading, even in thinking. You don't have to follow them unless you want to. On the other hand, watch out. Don't stick too closely to your favorite subject. That would keep you from adventuring into other fields. It's silly to build a wall around your interests.
I'm not as successful as Pixar or Dreamworks, and that is disappointing to me, because I think my films are as valid as a Pixar film. I think there's an audience for my films. I know there's a market for someone like Quentin Tarantino, who basically does adult cartoons in live action.
I have friends and illustrators who can't stand drawing on the Cintiq. [A graphic pad tablet used by digital animators] There's a certain tension and friction when you draw on paper that they miss. The tablet is very slick. It's like drawing on glass. But that didn't bother me at all.
I used to watch nature shows and laugh at them. Everyone thought I was crazy. "Why are you laughing at a nature show?" Isn't it beautiful? Isn't it beautiful watching hyenas eat their young? This was crazy! What's beautiful about nature is just insane. A bunch of crazy stuff happening.
If you've seen 'Spirited Away', 'Spirited Away' is set in a very, very Japanese sensibility. And so, to Japanese audiences, when Sen would walk up, the main character, and look at this big building with a flag on it with Japanese writing on it, everyone in Japan would know what that is.
Wheelchairs can have a huge impact on keeping people safe, because many who use them cannot move independently. They have mobility restrictions and they're on the floor relying on someone to pick them up. So, when they're in their wheelchairs, they feel a lot safer and more independant.
Here is the world of imagination, hopes, and dreams. In this timeless land of enchantment, the age of chivalry, magic and make-believe are reborn - and fairy tales come true. Fantasyland is dedicated to the young-in-heart, to those who that when you wish upon a star, your dreams come true.
No one person can take credit for the success of a motion picture. It's strictly a team effort. From the time the story is written to the time the final release print comes off the printer, hundreds of people are involved - each one doing a job - each job contributing to the final product.
I guess I'm interested in the behind-the-surface feelings of the human condition, in my own way. I was always struck by the gap - at least in the books I was reading - between what people tell stories about and what I actually feel. I started thinking about a gap between fantasy and reality.
At first the cartoon medium was just a novelty, but it never really began to hit until we had more than tricks... until we developed personalities. We had to get beyond getting a laugh. They may roll in the aisles, but that doesn't mean you have a great picture. You have pathos in the thing.
When I went to California Institute of the Arts, I was classmates with a lot of like-minded weirdoes, some of who have gone on to create other cartoon shows-J.G. Quintel, 'Regular Show;' Pen Ward, 'Adventure Time.' We were all friends in school and pushed each other and made each other laugh.
Nearly everybody gets twitterpated in the springtime. [. . . ] You begin to get weak in the knees. Your head's in a whirl. And then you feel light as a feather, and before you know it, you're walking on air. And then you know what? You're knocked for a loop, and you completely lose your head!
Anyone can say 'no'. It is the first word a child learns and often the first word he speaks. It is a cheap word because it requires no explanation, and many men and women have acquired a reputation for intelligence who know only this word and have used it in place of thought on every occasion.
The hardest thing to get is true emotion. I always believe you need to earn that with the audience. You can't just tell them ok, be sad now. Humor, you can add. Even to the last minute you can be adding little bits of humor. But the true earned emotion is something that you really have to craft.
I've often heard people say that managing creative people is the hardest thing in the world. 'They're never happy, they drive up the cost of things, blah blah blah.' I just manage people the way I always wanted to be managed. That is, to be creatively challenged, but never to be told what to do.
Over at our place, we’re sure of just one thing: everybody in the world was once a child. So in planning a new picture, we don’t think of grown-ups, and we don’t think of children. But just of that fine, clean, unspoiled spot down deep in every one of us, that maybe the world has made us forget.
I came home in the afternoon to sleep, and there was this e-mail from Comedy Central saying they were interested in having me be part of this new show called 'Jump Cuts'! So I called them right away, and the producer started laughing and said, 'We sent that e-mail one minute ago - you're so fast!
When you're animating a music video, you have to animate to some set music. You're somewhat restricted by that, but you're also inspired by that. The animation becomes secondary if you're animating to a music video. Either way, it's important. Music has really helped my animation, that's for sure.
I came home in the afternoon to sleep, and there was this e-mail from Comedy Central saying they were interested in having me be part of this new show called 'Jump Cuts'! So I called them right away, and the producer started laughing and said, 'We sent that e-mail one minute ago - you're so fast!'
I just devoured all of his [Buster Keaton’s] films because his sense of comic timing was amazing. He’s the closest a human being has ever come to a cartoon character. And I was just amazed at his sense of character and timing, the humor. It's all just so…sophisticated, even when you watch it today.
My sister, when we were in Elementary school, had one particular lime green fuzzy troll doll sweater with a gem sticking out of the belly and actual hair that stuck to it, and I just remember, even though I was very young, being like 'This is unusual. It is weird that she is wearing this in public.'
I think it's part of the responsibility of an artist to shock, to upset, to make people think differently, and to surprise people. And that's where the good humor is, if there's a surprise and there's something unexpected. Something that's not normal, not in the realm of general living expectations.
I think 'Disney Infinity' is exciting. It's hard to even call it a video game, because it's so different. What excites me about this is how it's going to put more and more of what happens in the game into the hands of the user; it's up to them. You can play it to where everything's laid out for you.
Until a character becomes a personality it cannot be believed. Without personality, the character may do funny or interesting things, but unless people are able to identify themselves with the character, its actions will seem unreal. And without personality, a story cannot ring true to the audience.
If you're sitting in your minivan, playing your computer animated films for your children in the back seat, is it the animation that's entertaining you as you drive and listen? No, it's the storytelling. That's why we put so much importance on story. No amount of great animation will save a bad story.
There is no need to sally forth, for it remains true that those things which make us human are, curiously enough, always close at hand. Resolve, then, that on this very ground, with small flags waving and tiny blasts on tiny trumpets, we shall meet the enemy, and not only may he be ours, he may be us.
I think the painted backgrounds in animations are absolutely stunningly beautiful. There's something really special about this medium. I don't believe audiences have grown past it. I think what audiences love is to be entertained-thoroughly, deeply entertained, and that's what I've always set out to do.
I think it is valuable to be poked at and I think - and this is obviously where things are headed. It's going to be much harder to be a Christian in America ... which means to be a Christian you actually have to think it's worth it. You actually have to think it through, you actually have to process it.
Animation remove you from a visual reality - if it was live action, you wouldn't be able to see through the person's mind. But animation takes a step away. It creates a very stylized landscape, but at the same time it is the form that is best able to address the reality of being alive and being in pain.
I feel like the best kids shows aren't just for kids. The best kids shows have something in it for everyone. As you grow up, you're increasingly proud to be a fan of the show, rather than getting to an age where you suddenly become embarrassed that you ever liked it because it's only for seven-year-olds.
In school tests, there's only one answer for each question, and you might get zero or half points if you're wrong. But in the real world, things aren't so black and white, so think about things on your own and express them in words or pictures. That's how you communicate with people. That's so important.
Art was always a means to an end with me. You get an idea, and you just can't wait. Once you've started, then you're in there with the punches flying. There's plenty of trouble, but you can handle it. You can't back out. It gets you down once in a while, but it's exciting. Our whole business is exciting.
We seem to know when to 'tap the heart.' Others have hit the intellect. We can hit them in all emotional way. Those who appeal to the intellect only appeal to a very limited group. The real thing behind this is: we are in the motion picture business, only we are drawing them instead of photographing them.
For me, the perfect film has no dialogue at all. It's purely a visual, emotional, visceral kind of experience. And I think one can create wonderful depth and meaning and communication without using words. I started out as an illustrator and a cartoonist and caricature artist, so for me the visual is primary.
If he could learn to love another, and earn her love in return by the time the last petal fell, then the spell would be broken. If not, he would be doomed to remain a beast for all time. As the years passed, he fell into despair and lost all hope. For who could ever learn to love a beast? -Beauty & the Beast
Biggest problem? Well, I'd say it's been my biggest problem all my life. MONEY. It takes a lot of money to make these dreams come true. From the very start it was a problem. Getting the money to open Disneyland. About seventeen million it took. And we had everything mortgaged including my personal insurance.
The art of cartooning is vulgarity. The only reason for cartooning to exist is to be on the edge. If you only take apart what they allow you to take apart, you're Disney. Cartooning is a low-class, for-the-public art, just like graffiti art and rap music. Vulgar but believable, that's the line I kept walking.
I'm much better known in France and Germany and Spain than I am in the U.S. When I go to Russia, I get mobbed; I have groups of fans waiting for me out in the hotel lobby, waiting for me to come down off the elevator. In China, I almost got beat up because people were trying to get me to do a drawing for them.
If an audience finds themselves paying attention to how you made your film, you're sunk because that means they're unplugged from your story. What matters is what's unfolding on the screen, not how you put it there. It doesn't matter if it's red triangles or million dollar software if the audience doesn't care.
'Your Name' is a film created with the innate imaginations of a Japanese team and put together in a domestic medium. When such a work is imbued with Hollywood filmmaking, we may see new possibilities that we had been completely unaware of - I am looking forward to the live-action film with excited anticipation.
The spy genre is something I loved.It also extends to the bad guy because I think, to me, what I love the most about the spy genre is when you have a great bad guy. What makes a great bad guy, to me, is the logic. What he's about has to make sense to me, that if I was in his shoes, yeah, right, that makes sense.
One thing that's a lot harder to put into stories than you'd think is the idea of a traditional monster, because monsters with a capital 'M' don't inherently lend themselves to a story about your character. Unless one of your characters is themselves the monster, simply having a monster leads to a chase or a hunt.