I was skating with friends in my neighborhood, and then eventually I was invited to go to the skate park with one of them. When I saw people flying all around - literally flying in and out of bowls - that is when I knew I wanted to do it. I wanted to figure out how I could get there and how I could fly.

I started skating when I was about 10 years old. It was in an alleyway. I picked up my brother's skateboard and stood on it. I started to roll down the alley, and I yelled at my brother asking him how I turn the thing. At the end of the alley, I just jumped off, picked up the board and physically turned it around.

You just have to adapt, and you have to realize where people are going to actually play their games. It used to just be Nintendo and PlayStation, and now it's all kind of devices. So you've got to learn to adapt what you know from the technology into those areas... I've been wanting to do a mobile game for a long time.

Any time skating was featured in a video game, I ate it up. So around 1997-98, I was shopping this video game idea. I was weighing my options when I went to Activision, but when I saw what they were working on, I said, 'This is exactly what I'd love to be involved with,' and following that gut reaction was hugely successful.

I think skateboarding is better now in terms of the amount of facilities and the amount of support young skaters have - including encouragement from their parents. There was definitely an element to it when I was younger that was exclusive and kind of rebellious because most parents didn't want their kids skating. They thought it was a bad influence.

If you look at the success of snowboarding in the Winter Games and how that's brought a more youthful edge to the Olympics in general, they don't have that with the Summer Games. They don't have anything that's drawing in a younger viewership. To be honest, I think they need skateboarding more than we need them. Skateboarding's popularity is solidified for the most part in a lot of countries.

The best advice I can give is to believe in yourself and to create new challenges no matter how far you get. Even if you think you earned it all or if you're considered the best in the world, keep challenging yourself because you're only as good as your last trick in the public's eye. But only do it because you love it. Don't do it because you think it's your ticket to fame or fortune. If that's the motivation and you reach any of those goals, you're not going to keep that passion.

I think that there's a sense of self-reliance that exists in skateboarding that kids can take to their daily lives. I think there's also a sense of creativity and community-based goals - in skating, even though it is an individual pursuit, a lot of things that you learn are things that you borrow and expand from other people's ideas. I call skating a combined evolution - it's individual, it's artistic, but at the time, there is a communal push to keep doing your thing. And a sense of camaraderie in that.

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