Quotes of All Topics . Occasions . Authors
If you don't spend the time you need on developing characters and finding stories, complicated stories, the audience gets tired because they think they're seeing the same thing again and again.
Probably the biggest contribution that Disney has made to the Lucasfilm franchise management was their international component. That was something Lucasfilm hadn't made significant inroads with.
It's an interesting thing when you're casting a film - especially when you're trying to discover someone - you're waiting for someone to step into the room in an audition process and claim the role.
If it's a huge tentpole movie, for instance with a movie like 'Tintin,' a year and a half, almost two years in advance, we were developing a videogame campaign and massive consumer products campaign.
When we built Amblin, we even put Murphy beds in there because we thought that was so practical. Why would anybody, if you were working on something, need to go home at night? You'd just stay there, wake up in the morning, and carry on.
I've had filmmakers, I even had Bono come and talk to me about having a sequel to 'E.T.' help with an environmental message - I listened. I can certainly understand. I mean, the great thing about Bono is that everything he does is in service to a greater cause.
Everybody always asks us how we choose the movies we have going right now, and it's hard to explain sometimes. There's a randomness to the way things kind of happen and get done. And sometimes you have this perfect storm, and you have to accept that and do the best you can.
If all you're doing is playing it safe - trying to make the same movie over and over again - that's when the audiences say, 'Oh, this is just a moneymaking machine.' But if it's genuinely in service to the art form, then the franchise concept is being used in a way that's exciting.
Sports teaches you to understand the meaning of a team. You need to be able to work with everybody; you don't have to be their best friend. You can experience the fun of competition and driving toward a common goal without pushing to bond in some major way with each individual on a project.
We look at Marvel, but we're not trying to emulate that in any way. In fact, we talked often about how distinctive what we're trying to do with 'Star Wars' is from Marvel. They've been extremely successful in exploiting the characters in that universe, and we have a place. We have the galaxy.
Having a female point of view in the room - when you get into a discussion about behavior - who would say what and how they would interact with one another. In certain situations, women are going to have a different opinion on that than men. It made for a really balanced conversation in the room.
The producer, in effect, has to work as a translator. You form a very tight relationship with the director and writer from the beginning, and then you are constantly communicating to the various people that begin to come into the process, as you are trying to manage to hold on to a vision that needs to be communicated over a long period of time.