Definitely, 'True Detective' was a great example of one director, one story. It worked fantastically well. Well, I thought it worked fantastically well; I know a lot people didn't.

The majority of my life is 'Guardians,' but being able to clean my brain a little bit by doing something totally different like 'Belko' was incredibly helpful to the creative process.

In a way, metafiction breaks down the story and makes it less real. But in another respect, by that very breaking down, it actually makes things feel more real than they would to begin with.

I would say the main thing is, don't just copy yourself, which is what a lot of sequels do. And in some cases, it works. Like James Bond movies. But James Bond is a different type of character.

I am not into this old-school way of doing things, where you kill characters, and you bring them back, and then you kill them again, and then you bring them back, and their deaths mean nothing.

I like to plan everything out and know exactly what we're doing. It's always important to me to work with a cast and a crew that not only I respect their talent but I really like them as people.

Getting so much attention all at once, with so many people who want something from you or want to talk to you... for someone who is overly sensitive to other people's needs, that can be difficult.

I always like to think that I make movies that are like Nirvana songs. They have a slow verse and then they pop into high gear and then they go back into slow and then they pop into high gear again.

Science fiction always has had strains of pessimism and optimism weaving through its historical development, sometimes one dominating and then the other, usually depending on the state of the world.

What is my intention being a filmmaker? To make as much money as possible, or get as much attention as possible? It's not really either of those things. Now I can tell the stories that I want to tell.

I always like to think that I make movies that are like Nirvana songs. They have a slow verse, and then they pop into high gear, and then they go back into slow, and then they pop into high gear again.

Honest to God, for me, I've never been a guy to stack projects. A lot of these other guys, they like to do this and then line up what they're doing next and line up what they're doing next. I just can't do it.

When I was a small child, I partially learned to read with comics, in particular with 'Scamp,' about the Lady and the Tramp's male child. That was the prime comic that made me fall in love with comics as a kid.

When people go to the theater, people say they want something different, but what they really want is something the same with slight permutations. To really not know what is going to happen next is a hard thing.

I've been making movies a long time. I'm a professional at it. I'm not a professional at making soundtracks - that's not my job. My job is to put the right songs in the movie so the movie works the best it possibly can.

When you're on an independent film, you have a lot of great people there who are telling really true and authentic stories. But you also have a lot of con artists and people who think they can do something that they can't.

Science fiction writers aren't in the prediction business; they're in the speculation business, using 'hasn't happened' or 'hasn't happened yet' to create entertaining scenarios that may or may not anticipate future realities.

I am loath to suggest 'Visitor Q' to anyone, because you've got to have a warped brain to even understand or appreciate it a little bit. Fortunately, or unfortunately, I have been blessed with a warped brain, and I really dug it.

For the theatrical experience to survive, spectacle films need to expand their definition of what they can be. They need to be unique and true voices of the filmmakers behind them. They can't just be copying what came before them.

Scooby's the greatest cartoon character ever. He isn't cute like Mickey or smart like Bugs or fearless like Woody and Buzz - he's a talking dog who's more human than I am. It's his humanity and imperfections that make him special.

I love raccoons. I had a raccoon figurine collection as a kid, and I now have two movies with 'Ranger Rick' jokes in them. I love 'em. They come in my back yard all the time, and we just stare at each other like a couple of idiots.

It's hard making a movie because it's like... you lose your life. I mean, really, I like being alive; I like having friends, going out, watching other people's movies, and all these things I can't do for a year while I make a movie.

I'm a huge Howard the Duck fan. For people who don't know, I'm a huge Marvel Comics fan, but Howard the Duck was maybe my favorite character as a kid. I went back, and I collected all of those comics. I had every comic he was ever in.

I guess I am an optimist in a pessimist brain, if that makes any sense. I believe in the innate goodness of most people in this world, and yet I'm a damaged soul like many other people and have my own demons and things I struggle with.

But if you, as an independent filmmaker or a "serious" filmmaker, think you put more love into your characters than the Russo Brothers do Captain America, or Joss Whedon does the Hulk, or I do a talking raccoon, you are simply mistaken.

I've always believed in the power of rational thinking and behavior as the savior of the world, and science fiction as a powerful medium to encourage that, which explains my signature line, 'Let's save the world through science fiction.'

'Belko Experiment' was the harshest, most extreme movie I ever made. But I still think there's a very cohesive center to it that wasn't always in my early films. And that isn't necessarily a bad thing. But I think it's a commercial thing.

The popularity of fantasy surpassing science fiction and the popularity of apocalyptic fiction, particularly for young adults, may indicate a desire to escape a more difficult and confusing reality, even in astrophysics and particle physics.

I don't really like movies that are all one or the other. It's really about the play between both of them. Now that I've said that, there's actually lots of movies that I like that are one or the other but it's just not for me as a filmmaker.

In hard-core science fiction in which characters are responding to a change in environment, caused by nature or the universe or technology, what readers want to see is how people cope, and so the character are present to cope, or fail to cope.

When I was a kid, I was obsessed with different planets in the solar system, and I used to create, for every single planet, a different alien race with a certain kind of pet, a certain kind of house, a certain kind of water system, and everything.

The zombie is in a lot of ways the perfect horror movie bad guy. It plays on so many fears all at once. The fear of predators, the fear of disease and the fear of loved ones betraying us - the ones we care about are turning around and trying to eat us.

I don't know if there is any one secret to successful writing, but one important step is to move beyond imitation and discover what you can write that no one else can - that is, find out who you are and write that in an appropriate narrative and style.

It's great being a producer! Why am I wasting my career writing and directing? Those are actual jobs in which you work. Being a producer, it's kind of like you just go to the set, yell at a couple of people, and then stay up all night dancing in nightclubs.

I like to be able to feel as many parts of myself while watching a movie at one time. I think that's what 'Super' is - it's funny, but it's also sad. It's very touching in certain ways, and it's also got a very dark sense of humor. So it's allowed to go anywhere.

I love Groot so much I get teary eyed when I think of him sometimes. Essentially, all the Guardians start out the movie as bastards - except Groot. He’s an innocent. He’s a hundred percent deadly and a hundred percent sweet. He’s caught up in Rocket’s life, really.

I have to say, I feel a weird sort of calling in filmmaking that I didn't feel with other things. I feel like there are things in life you want to do, and then things you are called to do, and hopefully you can allow yourself to want to do whatever you're called to do.

I made 'Super' for $3 million, and that was filmed in 24 days. And that $3 million dollars went to a lot of things other than what shows up on screen. Once you get done with the unions and everything else, that's just, like, the basic cost of what you can make a movie for.

The truth is that I didn't start out making commercial movies. My films were not film festival movies with the possible exception slightly of 'Super,' but I was able to nurture my gifts through the works of artists making lower budget films that needed a place and an outlet.

I really like people who can do both drama and comedy and not some like middle of the road do both drama and comedy. I'm not talking about some guy who does these bland dramedies all the time. I'm talking about people that have done heavy drama and who have done heavy comedy.

When I write a screenplay - and I think it's one of the reasons why it was frustrating for me just to be a screenwriter - I'm not thinking of it in terms of words on a page; I'm thinking in terms of visual images - basically, a comic book. I'm thinking of it in a series of shots.

I wrote a 20-page document, before I was ever hired, on exactly how the visuals of 'Guardians of the Galaxy' would be approached, how we'd look at creating a new type of space epic. That's exactly what the movie is today - absolutely everybody has adhered to that original document.

I have a very strong imagination and have since I was a little kid. That is where a lot of my world comes from. It's like I'm off somewhere else. And I can have a problem in life because of that, because I'm always off in some other world thinking about something else. It's constant.

My favorite dark comedy, which is also one of my favorite films of all time, is 'After Hours.' I've seen 'After Hours' as much as almost any film I've ever seen in my life; I've watched it dozens of times, and I still watch it once a year. I still get a thrill out of it every time I see it.

When I got hired to do 'Guardians,' it was the dream of a lifetime for me. This is what I've been working towards. I've always wanted to create a space adventure, and especially a space adventure with a raccoon. Now that I'm finally able to do it, I created exactly the movie I wanted to make.

I know, people have had different things to say about Marvel, about how creatively free they are or not free they are, but for me, the rule has always just been stay as good as I can possibly be, and stay one step ahead of the curve, and stay unique, and stay myself. And they seem to like that.

When 'Blade Runner' came out, and especially, even actually when 'Alien' came out, it kind of changed how all science fiction movies were designed after that. And that was a really great thing. Now we're watching a lot of movies that are Xeroxes of Xeroxes of Xeroxes of Xeroxes of 'Blade Runner.'

I feel like I've kinda danced around telling the truest story I can for many years of my life. I've been a little distracted by trying to be shocking or edgy or cool or whatever, and by letting go of that and telling the truest story I can - even if it's about aliens and talking raccoons - it works.

By isolating the issues of race, gender, sexual orientation, climate change, environment, governance, economics, catastrophe and whatever other problems the present embodies or the future may bring, science fiction can do what Dickens and Sinclair did: make real the consequences of social injustice or human folly.

When I was a kid, I was obsessed with different planets in the solar system, and I used to create, for every single planet, a different alien race with a certain kind of pet, a certain kind of house, a certain kind of water system, and everything. I would draw these pictures. I had hundreds of these pictures in a box.

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