I still tell people, 'I'm pretty sure I'm the only 'Star Wars' fan in history to ever break into Skywalker Ranch by writing a movie about breaking into Skywalker Ranch.'

I have such a vivid memory of seeing science fiction movies and going to the lobby and playing whatever the space games were, and imagine I was blowing up the Death Star.

Continue your quest by taking the test. Yes, but what test? What test was I supposed to take? The Kobayashi Maru? The Pepsi Challenge? Could the clue have been any more vague?

I've never really collected anything other than old Atari cartridges. I only had, like, 12 Atari games as a kid, so at some point in my 20s I decided I was going to own all of them.

Once the people of planet Earth are all hanging out together online in a virtual world without any borders, I think it could change social networking, entertainment and even politics.

I don't know if the '80s were unique, but we certainly got original, groundbreaking stuff at the time with movies like 'Back to the Future' and 'Star Wars' - movies that became classics.

Everybody uses pop culture as a shorthand. You might make an obscure reference to Monty Python or Iron Eagle that only some people will get, but if they do it conveys a world of meaning.

I notice when I'm at a party where I don't know anybody - even if I have nothing in common with somebody - we can still talk because we were raised by the same TV and cartoons and movies.

I was just starting out, trying to become a screenwriter, and I became the Austin slam champion three times. For a nerdy, kind of a socially awkward guy, that did wonders for my self esteem.

I've retroactively made all that wasted time rotting my brain into research. It makes me a hypocrite when I try to tell my own daughter, "I don't know, I think we've played a little too much Mario."

Everybody has this fond association with the car from Back to the Future, but most people have never seen one. I've seen people drive off the berm trying to take pictures. It ends up being dangerous.

I noticed in the late 1990s that my friends and I were already nostalgic for the 1980s, and by the turn of the century, VH1's 'I Love the '80s' gave all of us an accelerated nostalgia for our generation.

VR really changes everything for flight because the old simulators for the PC were 2D, and you couldn't look around inside the cockpit and learn the controls or even track other planes through the cockpit.

What's really astounding to me is a lot of the guys at Oculus VR and other companies who were creating VR tell me that 'Ready Player One' is one of their primary inspirations in getting into virtual reality.

When you're hanging out with your friends, you reference books and movies, and you don't always know if your friends know what you're referencing. But you throw it out there, and if it connects, it makes people laugh.

I feel like I was hit by all of geek culture at once while I was growing up in the '70s and '80s. Saturday morning cartoons like 'Star Blazers' and 'Robotech.' Live action Japanese shows like 'Ultraman' and 'The Space Giants.'

You're probably wondering what's going to happen to you. That's easy. The same thing is going to happen to you that has happened to every other human being who has ever lived. You're going to die. We all die. That's just how it is.

I watched a lot of YouTube videos of cute geeky girls playing '80s cover tunes on ukuleles. Technically, this wasn't part of my research, but I had a serious cute-geeky-girls-playing-ukuleles fetish that I can neither explain nor defend.

For the whole history of cinema, we've been experiencing movies and television through a two-dimensional, letterboxed window. But once you can start programming entertainment for all the different senses, it becomes a wholly different medium.

Whenever I saw the sun, I reminded myself that I was looking at a star. One of over a hundred billion in our galaxy. A galaxy that was just one of billions of other galaxies in the observable universe. This helped me keep things in perspective.

In a book, you can describe a scene and have any song you want playing on the radio and have any painting you want hanging on the wall. That was really freeing to me when I was writing 'Ready Player One.' I could throw in everything that I love.

In the far reaches of the world, under a lost and lonely hill, lies the TOMB OF HORRORS. This labyrinthine crypt is filled with terrible traps, strange and ferocious monsters, rich and magical treasures, and somewhere within rests the evil DemiLich.

I was watching a collection of vintage '80s cereal commercials when I paused to wonder why cereal manufacturers no longer included toy prizes inside every box. It was a tragedy, in my opinion. Another sign that civilization was going straight down the tubes.

I’d designed my avatar’s face and body to look, more or less, like my own. My avatar had a slightly smaller nose than me, and he was taller. And thinner. And more muscular. And he didn’t have any teenage acne. But aside from these minor details, we looked more or less identical.

I don't even think I was quite a year old. My mother was maybe seven months pregnant with my little brother. I was sucked out of her arms, and she landed 75 yards away from our trailer and had a ruptured disc. The tornado set me down on top of this pile of corrugated lumber and scrap metal.

I was standing on the shoulders of other science fiction writers like William Gibson, who had written 'Neuromancer' on a typewriter before home computers even really existed, and Neal Stephenson who wrote 'Snow Crash' in the early '90s and imagined an online virtual world before the birth of the modern Internet.

Very well! he said. You shall prove your worth by facing me in a joust! I'd never heard of an undead lich king challenging someone to a joust. Especially not in a subterranean burial chamber. All right, I said uncertainly. But won't we be needing horses for that? Not horses, he replied, stepping away from his throne. Birds.

I was always obsessed with the 'Adventures of Buckaroo Banzai,' this weird little cult movie. There was this promised sequel before the end credits - 'Buckaroo Banzai Against the World Crime League' - and I knew instinctively they were never going to make that movie, because the first one had made, like, $8 at the box office.

Before I became a full-time writer, I worked in tech support in those giant cubicle farms you see. I was surrounded by people who played video games all the time - sometimes actually in the call centers, playing online multiplayer games. I saw friends of mine who began to feel that going online was more compelling to them than real life.

I was a painfully shy, awkward kid, with low self-esteem and almost no social skills. Online, I didn't have a problem talking to people or making friends. But in the real world. interacting with other people - especially kids my own age - made me a nervous wreck. I never knew how to act or what to say, and when I did work up the courage to speak, I always seemed to say the wrong thing.

Steven Spielberg making a Ready Player One movie is going to change the course of human history as pertains to how quickly virtual reality is adopted. He's going to shows the whole world the potential of VR, which is one of the reasons I think he's doing it. Once you have to compose for 360 degrees, and a movie is different every time you watch it depending on where you choose to look, it's like the dawn of a new era.

If I was feeling depressed or frustrated about my lot in life, all I had to do was tap the Player One button, and my worries would instantly slip away as my mind focused itself on the relentless pixelated onslaught on the screen in front of me. There, inside the game's two-dimensional universe, life was simple: It's just you against the machine. Move with your left hand, shoot with your right, and try to stay alive as long as possible.

As we continued to talk, going through the motions of getting to know each other, I realized that we already did know each other, as well as any two people could. We’d known each other for years, in the most intimate way possible. We’d connected on a purely mental level. I understood her, trusted her, and loved her as a dear friend. None of that had changed, or could be changed by anything as inconsequential as her gender, or skin color, or sexual orientation.

Share This Page