I was not a big comic-book reader.

I admit I'm enthusiastically demanding.

I love the house in 'North by Northwest.'

Oh, I'm just Ego's assistant. It's not anything big.

Original movies of any size are an endangered species.

Oh yeah, I'm still employed at Pixar and I love it here.

You have to be emotionally attached to what you are doing.

Communities need to hear the liberating power of the gospel

My kids love anime, but I don't show them the really graphic stuff

My kids love anime, but I don't show them the really graphic stuff.

The most fun I ever had making a movie was the first 'Incredibles.'

I'm definitely a centrist and feel like both parties can be absurd.

We all have impossible dreams and we do what we can to pursue them.

Anything that makes movie-going a magnificent experience, I'm all for.

I don't know how anyone ever makes a good movie. It's a miracle every time.

I got my heroes secondhand, from television and movies, to a certain extent.

You're buying for the benefit of the cottage experience at a fraction of the price.

I see Walt Disney as kind of the epitome of a dreamer. He was a very forward thinker.

Without naming names, I think other movies look more realistic but they feel less real.

You hope any film finds its audience and makes enough money that you get to make another one.

Animation is about creating the illusion of life. And you can't create it if you don't have one.

I think it's the most extraordinary studio around. I would love to do my next project with Pixar.

If you look at a lot of animated movies, they don't pay attention to how things move through space.

I always noticed that in art school, that grief was considered more profound than happiness. But why?

And it's not only films, I'm pretty unaware of anything that's going on in popular culture right now.

I have three boys. Sometimes my wife and I really have to battle to keep video games from encroaching.

Every movie, I find myself adrift at the beginning of the movie, and then I find my way through the dark forest.

I absolutely think that hand-drawn animation is valid and I actually hope to do one in the future with a large budget.

To make something really great and different and interesting means taking risks and following these ideas in your head.

History is rife with stories of directors who got so obsessed that their films went massively over budget - out of control.

Making a movie is like you're behind the wheel, and you're driving through the obstacle course, and the pedal is down, and you can't brake.

Even in hand drawn animation, humans are widely considered to be the most difficult to execute, because everybody has a feeling for how they move.

Familiarity is all the rage. And if you're doing something that doesn't have its rhythms preset, you know, everybody's a little bit uncomfortable.

Ten-year-old boys move differently than middle-aged women, who move differently than athletic guys, who move differently than government bureaucrats.

When caricaturist, Al Hirschfeld, did a drawing of a celebrity, it often looked more like the person than the person did. That's our goal in animation.

I have three kids and a wife, and any moments that aren't dedicated to working on this film in some way, or family, are immediately reserved for sleep.

There's some great TV, but it's kind of like dessert: It's good to have once in a while, but you can't eat it all day, or you're gonna get really fat and probably die.

Look, I think if you talk down to a kid or aim specifically at a kid, most kids aren't gonna like it, really, because most kids can feel when you are being patronizing.

But I don't just see the movie when I see the movie, I see all the great people who worked on it and all their hard work, because they could not have worked any harder.

Every film has a lot of questions that you don't know the answer to, and you just hope that you figure it out. But I tend to like things that are hard; I don't know why.

Well what's funny is, again, people say they believed what was going on, but again, Bob's hands are about three times bigger than his feet. So these are very caricatured.

I think if you have a really big, heavy person, there's a feeling of an invisible puppeteer jerking them around in space. They don't feel like they are moving themselves.

There are a million logical reasons to not make a film, and I think if you get focused on all the critics or money or any of that other stuff, it never leads anywhere good.

That's not the part of the story that I'm interested in, anyway. The part that I'm interested in is all the personal stuff. I tried to base the powers on family archetypes.

Speaking personally, I want my films to make money, but money is just fuel for the rocket. What I really want to do is to go somewhere. I don't want to just collect more fuel.

I never heard one word in Pixar about, 'Will kids get this?' I don't think it's important that they get everything. I think that it's important that they get engaged, interested.

If you move something 10 pounds through space and then stop suddenly, there's a little overshoot. When you transfer weight from one leg to another, there's a certain way that it happens.

Well I'm still working on The Incredibles. So I'm going to take a little time off. I've got a couple of tricks up my sleeve. I'm not ready to talk about them yet, but expect the unexpected.

Look, it's a mainstream animated movie, and how often are those considered thought provoking? It's meant to be a great time at the theater, but it's also designed to work on more than one level

Look, it's a mainstream animated movie, and how often are those considered thought provoking? It's meant to be a great time at the theater, but it's also designed to work on more than one level.

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