Come to think of it, even though I've received tons of fan letters and presents from everyone, I've never written anyone back. How rude of me!

I don't like music that much... I put on the TV. But I often play things like fast-tempo disco or Queen. I've liked those since way back when.

The method of producing comics in Japan is very hectic, but it's also rewarding because it's possible to do both the story and art all by yourself.

In manga, nothing actually moves, and you just have to draw the poses in each panel, but in anime, you have to draw the movements between those poses.

It's too bad that 'Dragon Ball,' which I drew for a very long time, has ended. Just kidding. I'm incredibly glad. Now I can just leisurely sit around!

I think it's best to know about lots of different things besides comics. I don't think you can become a cartoonist if you look at nothing but cartoons.

I guess I like Piccolo the most after all. Out of all the enemies, Piccolo Daimao is the one I like most, and even after that, I like Piccolo the most.

There was a manga boom, so I read 'Astro Boy,' 'Osomatsu-kun,' and such. But what influenced me the most were things like 'Popeye' and Disney animation.

I usually live an extremely normal life, since I live in the countryside. Even when people call me 'famous' and such, I can't really fathom it, even now.

Back before I entered primary school, I liked to draw, even though I was a brat. I especially liked animals and vehicles, and I drew that sort of thing constantly.

I think comics are faster to draw with a pen and then fill and tone by computer. But my illustrations are all done via computer. I even draw the lines on a tablet.

Maybe I'm just like a child. I'm full of curiosity about things, and it's fine as long as it's fun at that time, yet at the same time, I hate things that are tough.

I say that I've never been late with a manuscript, but I don't mean to be arrogant; it's that I simply want to get it done as soon as possible so I can be set free.

I am not at all particular about things like hair styles and colors. Especially with women, changing their hairstyle or color is a bit too commonplace, don't you think?

If you want to depict something exactly the way it is, it takes a tremendous amount of time. If you don't get the details right, the inaccuracies will accumulate somewhere.

I felt that working at an office from the early morning was impossible for me. Anyway, I wanted to be free from that lifestyle as soon as possible. I wanted to take it easy.

What I regret most after becoming a cartoonist is having used my real name. At first, I figured there was no way I'd sell anyhow, so I didn't even consider using a pen name.

I would often draw in my sleep. That alone made for twice the work... I couldn't use the weird stuff I drew while dozing off, so I'd end up having to draw it all over again.

After graduating from high school, I worked at an advertising agency as a designer. After I left, I spent a year doing nothing in particular. At age 23, I drew my first comic.

The nice thing about gag manga is how it has this aspect where, at the very least, you're permitted to come out with anything. In my case, anything can talk. Like the mountains.

I'm always impressed with the work of animators. You have to be able to draw the scenes in between movements. I'm impressed with the way they can do that - I don't think I could.

With manga, in my art style, I don't do much in the way of techniques to create depth. But even though I don't do depth techniques through my art, I am conscious of depth itself.

I use a G-Pen from Zebra. Different people have different preferred pen nibs. I don't put much force on it when I draw, so I'll generally use a single nib for about three chapters.

The setting of 'Dragon Ball' has a sort of Chinese feel to it, but it's not necessarily limited to China. For the time period as well, exactly when it takes place is indeterminate.

For characters where, in a comic, I'd avoid using screen tone because it's such a bother, I'd deliberately use it in animation in order to highlight their individual characteristics.

Rather than deliberately trying to draw something, use something you yourself like and want to draw, and I think the characters that come out of that will really have their own individuality.

When I'm out and about, it's rare for me to be recognized. But for some reason, every now and then, someone will know who I am. It might be because my picture occasionally appeared in 'Weekly Jump.'

If I had moved to Tokyo, I might even have become a completely different person... although, ever since the start, I've never wanted to move to Tokyo. I just can't handle there being so many people.

When I got into the second half of 'Dragon Ball,' I had already become more interested in thinking up the story then in drawing the pictures. Then I started to not place much emphasis on the pictures.

I guess that if I was a normal cartoonist who did things properly, I'd think up the background information first and then come up with the story. Saying that, you'd think that I don't really think through anything.

I was an avid anime watcher until I was about 10, when I moved to manga. I think I am influenced by Osamu Tezuka's and Walt Disney's works which I watched during that time, such as Tetsuwan Atom and 101 Dalmatians.

In spite of being so absorbed in comics when I was in primary school, for whatever reason, I stopped reading them that much once I started junior high. I think it's probably because I got caught up in movies and TV.

I really like the story of Bardock, Goku's father. It's quite dramatic and the kind of story I absolutely wouldn't draw if it were me. It was like watching a different kind of 'Dragon Ball' in a good way, so I thought it was nice.

I wanted to change up the tempo and setting of my comics in the sense of giving them some variety, for one thing. So where, for 'Slump,' the art was very America-esque, in the case of 'Dragon Ball,' I made it as Chinese as could be.

When I look at it, I don't really like people, and socializing is really awful. Outside of my family, friends, and those connected to my job, I don't think I actively want to meet anyone. I've always lived in the country, after all.

With things like 'Dragon Ball,' in the case of fight scenes, I'd take the panel layout across two pages when the book is opened and alter it by angling them, and making them bigger or smaller, to give movement to the panels themselves.

It's a secret, but when I decided to apply to 'Shonen Magazine,' it was already past the deadline, so I had no choice but to go with 'Shonen Jump.' My motivation for becoming a cartoonist was... to put it bluntly, the ¥100,000 prize money.

I liked how 'Star Wars' felt both old and new. I even built a model of R2-D2, taking about two months mixing two kits to make one that looked just like the real thing. I'm the kind of person who gets really into it when I do something like that.

Both my assistant and my wife tell me that during battle scenes, when a character is making a 'guwaa' sort of face, my face also ends up going 'guwaa.' So afterwards, my whole face is tired. I guess it's because I'm the kind of guy who gets caught up in his own work.

Basically with everything, I choose my criteria based on what can be easy. If I made the real world the setting, I'd have to draw looking at reference materials for stuff like buildings and vehicles. When you do that, people complain even if it's just a little bit off.

There's how, basically, Son Goku from 'Dragon Ball' doesn't fight for the sake of others but because he wants to fight against strong guys. So once 'Dragon Ball' got animated, at any rate, I've always been dissatisfied with the 'righteous hero'-type portrayal they gave him.

Inside me, 'Dragon Ball' became a thing of the past, but later, I got upset at the live-action film, revised the script for the anime film, and complained about the quality of the TV anime. I guess, at some point, it became a work that I like so much that I can't leave it alone.

The method of producing comics in Japan is very hectic, but it's also rewarding because it's possible to do both the story and art all by yourself. In this way, it's possibly to bring out one's individuality. If this idea appeals to you, I call on you to try drawing your own manga.

I was one of the more talented ones at the design firm I joined, so I conducted my work pretty shrewdly. Except I wasn't a morning person, so I was quite frequently late for work. On top of that, it was a fairly big company, they were fussy about the dress code, and I got chewed out quite often.

I probably have the most fun thinking up original vehicles. I usually consider details such as how to get into them and where their engines are. When you draw a real-world car, you have to obtain some references. I'd hate to have someone point out that I'm wrong. But if it's something I invented, I can have it my way.

A number of years ago, when I had an exhibition of my work, the people in charge who came to pick up my manuscripts saw them piled up haphazardly in the garage and were shocked. 'What? They'll grow mold like this!' they said. People who do things properly apparently make a dedicated manuscript room, where they can control humidity.

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